Cracked.com puts the screws to SF2 in their article “5 Important Lessons Learned from Street Fighter II.” For the delicate flowers among you, the story is not quite NSFW, though in typical Cracked fashion, it errs safely on the side of poor taste.
Kotaku (and several other web sources) have done some serious investigative digging on the intertubes, and have unearthed top secret footage of Street Fighter IV* in action. Well, we wanted to wait until later in the year to roll out the latest round of video from the game, but we bow to pressure and present… the 1993 version of Street Fighter IV, created for the NES by some band of wily intellectual property pirates.
* Captain Obvious would like to point out that this is not really Street Fighter IV.
We all know the first rule of fight club. The second should probably be “don’t post stories about fight club on the internet.” Nevertheless, Jared Rea is back with a new installment of his “No Country for Old Arcades” feature over at Gametap, detailing the best place to drink, bet, and fight–Street Fighter-style–in the entire Bay Area. And if anyone says they saw me there, they are a liar.
*Note special appearance of giant cardboard Ryu, provided to Albert courtesy of Capcom Entertainment Inc.
Feeling inadequately head-achy? Then set your eyes to “stare” on this. I’m told it’s a anaglyph, better known to the more poorly educated among us as threee-deeee pixors. If you don’t have 3d glasses handy, you can be like me and use dry erase pens to color red and blue onto scraps of plastic (I found ziplocs too thick. Saran wrap is good but wasn’t available, so I settled on a plastic magazine wrapper). It’s like Ryu is punching you right in the face, which is awesome.
Thanks to Stereopscopic Artist and Capcom Unity member Aaron Dixon, who rendered the image in 3D using software from In-Three.
Jared Rea of Gametap digs into the difficulties faced by US arcades by profiling a Bay Area landmark, Sunnyvale Golfland (SVGL). He looks back at SVGL’s legacy as a hotbed for testing new arcade games, talks to Street Fighter legend John Choi (an SVGL customer for over 15 years), and about how the location has withstood the challenges of a changing videogame landscape. Fun stuff–check it out here.
On the heels of Part 1, Unity forum member The Switcher is back with more proof that he has been spending way, way too much time with the excitingly bad Street Fighter cartoon.
This round’s lowlights include: Bison’s homemade electric car, Akuma showing off a new bubble-gum based special move, the phrase “roast rump of Bison,” T. Hawk attacking a defenseless computer monitor, Honda doing the Vulcan Mind-Meld with an electrified pylon, Zangief attacking with a hamburger, Blanka bowling, Honda hacking a computer, and an amazing montage of “Noooooo.” Thanks to Jinrai for his vigilant youtube patrols.
Notable moments include Zangief taking a fireball to the groin, mini-Guile getting pushed around by other regular-sized Street Fighters, Ryu and Ken battling for pillow-fighter supremacy, Balrog doing some computer hacking while still wearing his boxing gloves, Bison juggling, Honda buttflopping onto a pack of unconscious cyber-wolves, Blanka’s role in the Arab/Israeli conflict, and tons confusing sexual innuendos that don’t quite work. Thanks to Capcom Unity forum member The Switcher for putting this together and sharing.
While a Korean MMO game had to license Ken and Chunli to have Street Fighter characters appear in the game, WoW was able to show off its MMO dominance once again without even breaking a sweat, as evidenced by the screenshot below. Man, imagine what they can do as Blizzivison. Shoryuken indeed.
It’s hard to keep up with the enigmatic Turbo’s stream of Street Fighter-themed rap. Hot on the heels of hits like “Gigaton Punch” and “yupyupyup,” he’s also got “Balrog Bonus” and the cunningly tittled “Vega Cut.”