News from Hollyweird: several more actors have been cast for the 2009 movie Street Fighter: The Legend of Chun-Li that Capcom is producing with Hyde Park for Fox. Filming has also begun, so pop the champagne!
Smallville mega-hottie Kristin Kreuk will be playing Chunster, and will be the main character in the movie. Who knew Kreuk was of Chinese descent? Plus Dutch and Canadian. She’s a veritable smörgåsbord of hotness. Umlaut!
Michael Clarke Duncan from The Green Mile and Sin City will be Balrog. Look at those guns!
Taboo out of Black Eyed Peas will be Vega. Hopefully, backflips are a big part his on-stage dance moves.
Neal McDonough will be donning the peaked cap and flappy cape of Bison, everyone’s favorite crime lord/would-be dictator. McDonough has been in a ton of movies and TV shows you’ve seen, including Band of Brothers and Minority Report.
Chris Klein’s role as Charlie Nash was announced a few weeks back. His on screen name is cool, as it actually incorporates the two different names this character is known by. For some reason that even I can’t remember (and I’m old and know lots of odd Capcom secrets and weirdnesses), the character of “Nash” in Japan became “Charlie” in the US. Justin Marks, the screen writer cleverly slammed both names together — an idea borrowed from the comics, evidently — which should make people happy regardless of country of origin.
Meat Bun is a new online store thingee that sells some fairly rad secret gamer t-shirts. These are the kind of t-shirts that you could wear out to the opening of an off-the-chain underground ultralounge/dance club/opium den* and not, immediately, turn off the ladies. Or dudes, depending on gender/orientation. Instead of freaking out hotties in “da club,” you’d look at least partially hip (+6 to all Save vs. Outright Rejection rolls), while getting that in-the-know-nod from other suaved-up gamer dorks in disguise. I dig this creative, license-skirting, potentially bootleg t-shirt, simply entitled “Fight Night.” I also really, really like the Shigeru&Gunpei&Satoru&Hiroshi shirt, ’cause it’s like an old school East Coast hip hop shout-out, but directed at the Kings of 8-bit instead of the Kings of Rock.
*Note: wearing a one of these shirts does not mean that you will start getting invited to attend such things.
Over on their side of the tubes, Games Radar is celebrating a week of Street Fighter. They plan on bringing you character bios, charting the evolution of the art and style of the game and (perhaps) even playing a little bit of SFIV. To get things rolling, they’ve decided to highlight some of the weirdest slams of the series. Who could forget those awesome, ire-inducing screens that pop up after you lose a match. Being spoken smack to by an arcade machine (or Super Nintendo cart) is a guaranteed way to make the average gamer’s brain explode with great violence and furious anger, innit? Bump over to the Radar and relive those controller-chucking moments of your youth.
Cracked.com puts the screws to SF2 in their article “5 Important Lessons Learned from Street Fighter II.” For the delicate flowers among you, the story is not quite NSFW, though in typical Cracked fashion, it errs safely on the side of poor taste.
Kotaku (and several other web sources) have done some serious investigative digging on the intertubes, and have unearthed top secret footage of Street Fighter IV* in action. Well, we wanted to wait until later in the year to roll out the latest round of video from the game, but we bow to pressure and present… the 1993 version of Street Fighter IV, created for the NES by some band of wily intellectual property pirates.
* Captain Obvious would like to point out that this is not really Street Fighter IV.
We all know the first rule of fight club. The second should probably be “don’t post stories about fight club on the internet.” Nevertheless, Jared Rea is back with a new installment of his “No Country for Old Arcades” feature over at Gametap, detailing the best place to drink, bet, and fight–Street Fighter-style–in the entire Bay Area. And if anyone says they saw me there, they are a liar.
*Note special appearance of giant cardboard Ryu, provided to Albert courtesy of Capcom Entertainment Inc.
Feeling inadequately head-achy? Then set your eyes to “stare” on this. I’m told it’s a anaglyph, better known to the more poorly educated among us as threee-deeee pixors. If you don’t have 3d glasses handy, you can be like me and use dry erase pens to color red and blue onto scraps of plastic (I found ziplocs too thick. Saran wrap is good but wasn’t available, so I settled on a plastic magazine wrapper). It’s like Ryu is punching you right in the face, which is awesome.
Thanks to Stereopscopic Artist and Capcom Unity member Aaron Dixon, who rendered the image in 3D using software from In-Three.
Jared Rea of Gametap digs into the difficulties faced by US arcades by profiling a Bay Area landmark, Sunnyvale Golfland (SVGL). He looks back at SVGL’s legacy as a hotbed for testing new arcade games, talks to Street Fighter legend John Choi (an SVGL customer for over 15 years), and about how the location has withstood the challenges of a changing videogame landscape. Fun stuff–check it out here.
On the heels of Part 1, Unity forum member The Switcher is back with more proof that he has been spending way, way too much time with the excitingly bad Street Fighter cartoon.
This round’s lowlights include: Bison’s homemade electric car, Akuma showing off a new bubble-gum based special move, the phrase “roast rump of Bison,” T. Hawk attacking a defenseless computer monitor, Honda doing the Vulcan Mind-Meld with an electrified pylon, Zangief attacking with a hamburger, Blanka bowling, Honda hacking a computer, and an amazing montage of “Noooooo.” Thanks to Jinrai for his vigilant youtube patrols.