It’s a hard knock life here at Capcom, what with working on some of the best video games on the planet and all. Every once and a while, folks round abouts need to take a few minutes (or a two hour lunch break, whatever) and blow off some steam. Thus was born: MANTISS AND THE HEX!!!
A number of Capcom staff jumped on to the Rock Band fantasy bandwagon, including myself and freshman Jason; Darin and Randy from Customer Service; Ryuhei the IT guitar god; Colin, Lily and Tony from marketing; Rey from Product Development and a host of curious onlookers wondering just what the hell we were up to in the demo room. Songs were sung, drums summarily pounded and fans won and lost by the handful as we bashed our way through a number of rockers. All in all, the second-best game of the Fall to play with a room full of people — after Zack and Wiki, of course.
Here in the Capcom labs, we’re living in the future. You out there in Internetland, you just think you’re in the future, but our cutting edge is so much more cutting edge than yours that I just gave my brain a papercut thinking about it.
In keeping with our overall nature as curious-but-lethal androids from Earth’s distant future (only about 2032, actually; you people might want to spend a little more time thinking about this whole global warming thing), we here at Capcom have instituted the latest rev of Web 2.0™ goodness: our own cam. While I can’t promise you there won’t come a point in time where Seth, Chris or myself has to sexy-dance for cash ala Niki in Heroes — but with much more flab and hair in strange places — I can promise you that we will be encouraging all the folks here at Capcom to stop by the cam and contribute… something. Read the rest of this entry »