Rocketmen: It Came From Uranus

May 2nd, 2008 Chris Tou

The next chapter of Capcom’s Rocketmen: Axis of Evil is coming! Rocketmen: It Came from Uranus, an expansion to the original digitally-distributed title, will be available through Xbox LIVE Arcade and the PlayStation Network Store on Wednesday, May 14 and Thursday, May 15 respectively. For 400 points on Xbox LIVE or $4.95 on PlayStation Network, Rocketmen fans will have access to 3 new maps, 3 new main weapons and 2 new secondary weapons, and of course there will be new enemies.

Click logo above for a small Flickr pool of screenshots. Then click through to see the trailer.

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How Bad Are You at Lost Planet? Let Us Tell You!

March 26th, 2008 Seth Killian

The cool stat-tracking tools over at our Lost Planet site have been updated to track the action on PlayStation Network as well as XBox Live.

In addition to showing off the best of the best, you can track the stats for any gamertag that’s ever played the game. Find yourself, your friends, or even that camping punk who sniped you 3x last night.





Lost Planet PS3 Gets Updated

March 24th, 2008 Seth Killian

Lost Planet PS3 is getting a patch! They’re updating the networking code to “optimize your online experience” (insert mysterious gong sound here). Anyway it sounds like good news to me!

The patch is set for immediate release and is currently being rolled out on PS3s everywhere.





Reasons Behind No SSF2T HD Remix Beta on PS3

March 14th, 2008 Seth Killian

Over in the Ask Capcom forum, Christian Svensson (Capcom’s Vice-President of Strategic Planning & Business Development) weighed in on some disappointment about the Super Street Fighter II Turbo HD Remix Beta not coming to PS3.

A few additional points:

1. We are resource constrained. This project already has gone over the original budget (we had a new budget approved to accomodate our dedication to its quality and the new features… there were even a few we wanted to do that had to get cut in the end… more on that in a post mortem blog or something). Anyway, we wanted to do a beta to test the new network features but even if it were possible for Sony to do, it would require 3 submissions (US, Europe, Asia/Japan) to reach the same global audience we can with MS in a single test and global submission.

2. We treat the PS3 extremely seriously. To date, we are still the only third party publisher doing cross platform, simultaneous digital releases (still working on the global simultaneous, but see the issues above on multiple submissions per territory as an issue). Believe it or not, this is not easy and to suggest we aren’t treating the PS3 as important would be ignorant of what we’re doing for it.

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Capcom Digital Day news hits the Webz

March 13th, 2008 Chris "Kramez" Kramer

Gametrailers Digital day coverageIt’s no secret that Capcom’s got an amazing year (actually: three, at least) of games ahead. Our titles range far and wide, from family-friendly Wii (We Love Golf!) and DS (Mega Man Star Force 2) games to decidedly non-family friendly faire for the PS3 and 360 (Resident Evil 5).

1up covers PlunderWhat the heck is a “Digital Day”? On Monday, we rolled out the red carpet to some of our friends in the local gamer media as well as a couple of dudes (just like you!) from our community for an event we dubbed “Capcom Digital Day.” Fortuitous development timing and a huge slate of hot titles combined with an excellent public relations opportunity to form like Voltron and produce a half-day of announcements, updates, interviews and hands-on time with almost all of the games. We ended up with over 50 members of the San Francisco Bay Area games press in attendance, including folks from EGM, 1up, IGN, Gamespot, Gamespy, Gametrailers and Games Radar, as well as ladies and gentlemen from Wired, Joystiq and Destructoid and many, many more. Read on for titles announced, a brief lesson in “PR” and some other fun bits!

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Rocketmen Blasts On Consoles Everywhere, Evil Found Trembling In Corner

March 5th, 2008 Chris Tou

The tyranny of the Axis of Evil ends today as the heroic Rocketmen blast onto your console for a small contribution-to-justice of $10 on PSN or 800 Microsoft Points on XBLA. As everyone knows, fighting is tough, so grab 3 of your friends to eradicate evil together as you level and customize your Rocketmen to suit your particular style. When you’re done, compare your justice-doing skills with your fellow Rocketmen on the new Rocketmen: Axis of Evil leaderboards by clicking on the link above.





State of Capcom’s Digital Union

March 3rd, 2008 Seth Killian


download arrow art

From Capcom’s Christian Svensson, Vice President of Strategic Planning & Business Development:

In the grand scheme of things, my hopes for Capcom’s “digital initiative” are still just getting started. There’s been a few fits and starts. Admittedly, some games are a bit later than we’d hoped (held back in the name of quality and feature improvement) but we’ve learned a ton about the space and we continue to learn more with every release. By and large, I’m really pleased with how we’re positioning ourselves, the quality of the content in our pipeline and our level of sales success to date. My fingers are crossed that it continues and thank you guys for your continued support. All of that said, I thought I’d call attention to a few major milestones that Capcom and our development partners have worked very hard to achieve (these guys really deserve a pat on the back):

–Highest Revenue Generating XBLA Title (still) - Street Fighter 2 Hyper Fighting

–First Cross-platform Simultaneous Digital Launch from Any Publisher (PSN/XBLA) - Super Puzzle Fighter 2 Turbo HD Remix

–First Third Party Published Game Content on the PSP PC Store – Harvey Birdman Demo

–First Third Party Published Content on the European PSN Store – SCEE tells us it will be Rocketmen

–First PS3 Title to Handle In-game Purchase/Conversion From Within a Demo - Rocketmen

–First Cross-platform Global Simultaneous Launch Maybe* (PSN/XBLA – Europe/NA/Asia) – Rocketmen

*We’re still trying to get a final date out of SCEE but Rocketmen was approved last week so we’re hoping it’ll go live with US and Asia on March 6th, failing that, I’m betting it’ll be the 13th.

While some of the above milestones have nominal impact to your experience as a consumer, the development and industry folks among you, I’m sure can recognize the importance and challenges inherent in reaching some of those achievements.

In a couple short weeks, you’re going to learn a good deal more about some new titles as well as updates on some of the titles you’ve been eagerly awaiting.

I honestly believe that Capcom is treating this space more seriously than any other third party publisher. The level of ambition in our titles as far as feature sets, target platforms and quality of execution (both from a product development and marketing standpoint) will continue to climb. You will see us giving ever increasing value to our fans as we move further and further out into our digital product roadmap.

I hope you’ll join us. :)

If you want to discuss our digital titles with Capcom folks and other fans, please participate in the Capcom Digital Downloads forum.





Lost Planet: Extreme Condition PS3 Released To Stores

February 26th, 2008 Chris Tou

“… Lost Planet deserves to be found.” - 8/10 Game Informer

… Los Planet delivers plenty of stunning-looking, innovative gameplay…” - 4 out of 5 Stars, Playstation: The Official Magazine

Today marks the release of Lost Planet PS3 to your favorite local videogame store. Yes, we know it’s a year later than the previous 360 version, but, hey, good things come to those who wait. In addition to the singleplayer campaign, the PS3 version contains, out of the box, 16 multiplayer maps (Including all the multiplayer maps we had previously released on the 360 version) for endless hours of 16-player multiplayer action. Not only that, but you can also play as special playable characters originally released on the PC version, Mega Man (includes a Mega Buster), Joe, Frank West, as well as a PS3 exclusive character, Luka.





Lost Planet PSN Demo Makes Strategic Retreat, Plots Revenge Upon its Glorious Return

February 8th, 2008 Seth Killian

Ut-oh:

The multiplayer demo for Lost Planet: Extreme Condition is temporarily being removed from the PlayStation Network in order to address issues that have come to light. We will be working overtime to correct the issue and expect to upload a new version to the PlayStation Network as soon as possible that accurately reflects the incredible online features of the game. For those of you who have already downloaded the demo, the servers are being taken down until the new version is ready to go. We apologize for the inconvenience and thank you for your patience and your interest in Lost Planet! Stay tuned.





Surprise! Lost Planet PS3 demo hits PSN Today (Now Live!)

February 7th, 2008 Seth Killian

We’re happy to announce that Lost Planet: Extreme Condition on PlayStation3 will be offering a free multiplayer online demo later TODAY, February 7, 2008. That’s today, as in… today. The demo features the Pirate Fortress and will have both Elimination (aka “deathmatch”) and Team Elimination game modes. For reasons known only to top Capcom scientists, the free demo supports only 8 players, but don’t worry—the full game will still let you revel in the glory of 16 slot multiplayer.

The full PS3 version of the game includes the PS3 exclusive new unlockable character Luka, all the added characters from the PC version of the game (Frank West, Joe, and Mega Man), all four game modes, and every Lost Planet map ever made. This definitive Lost Planet: Extreme Condition PS3 package goes on sale at retail starting February 26th.

Update: It’s now live and available for download in the PSN Store!