April 24th, 2008 Seth Killian

It’s true, it’s coming. When? “Real soon!”
From what I’ve seen, this is going to be the best DMC on PC ever, plus it has even more stuff than the console versions. If you don’t trust my Capcom-paid opinions, we’ll put our money where my mouth is with the upcoming demo. See for yourself!
And yes, the demo includes the popular “Benchmark Mode” you’ll remember from the Lost Planet PC demo. If you feel the same way about your PC specs that George Will feels about baseball stats, this thing is like crack even apart from the game itself.
Hit the jump for my impressive repasting of our press release
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Posted in Press Release, PC, Devil May Cry® | No Comments »
March 31st, 2008 Gary Lake
Thanks to the hard work of Internet researchers, bits and pieces of one of the better-left-forgotten Mega Man conversions for the PC have been found in Duke Nukem 1, the original. Thus proving originality was never a strong point for video games (Capcom excepted):
http://www.student.tue.nl/p/f.a.m.smeijers/sfp/games/duke1.htm#copied_art

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Posted in the internets, General, PC, Mega Man® | 1 Comment »
March 13th, 2008 Chris "Kramez" Kramer
It’s no secret that Capcom’s got an amazing year (actually: three, at least) of games ahead. Our titles range far and wide, from family-friendly Wii (We Love Golf!) and DS (Mega Man Star Force 2) games to decidedly non-family friendly faire for the PS3 and 360 (Resident Evil 5).
What the heck is a “Digital Day”? On Monday, we rolled out the red carpet to some of our friends in the local gamer media as well as a couple of dudes (just like you!) from our community for an event we dubbed “Capcom Digital Day.” Fortuitous development timing and a huge slate of hot titles combined with an excellent public relations opportunity to form like Voltron and produce a half-day of announcements, updates, interviews and hands-on time with almost all of the games. We ended up with over 50 members of the San Francisco Bay Area games press in attendance, including folks from EGM, 1up, IGN, Gamespot, Gamespy, Gametrailers and Games Radar, as well as ladies and gentlemen from Wired, Joystiq and Destructoid and many, many more. Read on for titles announced, a brief lesson in “PR” and some other fun bits!
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Posted in Bionic Commando Rearmed, We Love Golf!, the internets, 1942, Wolf of the Battlefield: Commando 3, Nintendo DS, PS3, Super Street Fighter II Turbo HD Remix, Lost Planet™, Capcom News, PC, Xbox 360, Mega Man® | No Comments »
March 3rd, 2008 Seth Killian

From Capcom’s Christian Svensson, Vice President of Strategic Planning & Business Development:
In the grand scheme of things, my hopes for Capcom’s “digital initiative” are still just getting started. There’s been a few fits and starts. Admittedly, some games are a bit later than we’d hoped (held back in the name of quality and feature improvement) but we’ve learned a ton about the space and we continue to learn more with every release. By and large, I’m really pleased with how we’re positioning ourselves, the quality of the content in our pipeline and our level of sales success to date. My fingers are crossed that it continues and thank you guys for your continued support. All of that said, I thought I’d call attention to a few major milestones that Capcom and our development partners have worked very hard to achieve (these guys really deserve a pat on the back):
–Highest Revenue Generating XBLA Title (still) - Street Fighter 2 Hyper Fighting
–First Cross-platform Simultaneous Digital Launch from Any Publisher (PSN/XBLA) - Super Puzzle Fighter 2 Turbo HD Remix
–First Third Party Published Game Content on the PSP PC Store – Harvey Birdman Demo
–First Third Party Published Content on the European PSN Store – SCEE tells us it will be Rocketmen
–First PS3 Title to Handle In-game Purchase/Conversion From Within a Demo - Rocketmen
–First Cross-platform Global Simultaneous Launch Maybe* (PSN/XBLA – Europe/NA/Asia) – Rocketmen
*We’re still trying to get a final date out of SCEE but Rocketmen was approved last week so we’re hoping it’ll go live with US and Asia on March 6th, failing that, I’m betting it’ll be the 13th.
While some of the above milestones have nominal impact to your experience as a consumer, the development and industry folks among you, I’m sure can recognize the importance and challenges inherent in reaching some of those achievements.
In a couple short weeks, you’re going to learn a good deal more about some new titles as well as updates on some of the titles you’ve been eagerly awaiting.
I honestly believe that Capcom is treating this space more seriously than any other third party publisher. The level of ambition in our titles as far as feature sets, target platforms and quality of execution (both from a product development and marketing standpoint) will continue to climb. You will see us giving ever increasing value to our fans as we move further and further out into our digital product roadmap.
I hope you’ll join us.
If you want to discuss our digital titles with Capcom folks and other fans, please participate in the Capcom Digital Downloads forum.
Posted in PSP, Behind-the-scenes, Developer Blog, PS3, PC, Super Street Fighter II Turbo HD Remix, Super Puzzle Fighter II Turbo HD Remix, Harvey Birdman: Attorney at Law | 1 Comment »
November 7th, 2007 Chris Tou

Recently we sent out a call for Bay Area gamers to come to our offices and participate in Intel’s Lost Planet Focus Test, for which Intel sent us PCs, equipped with their latest quad-core processors. Then we installed Lost Planet on them.
Last Friday, 5 lucky gamers were chosen out of the dozens of entries to come and play Lost Planet on the Intel machines for a few hours, in both single player and multiplayer game modes.
In general, everything went off without a hitch, except for one of participants, who, even after numerous confirmations, still failed to show. That’s okay, the loss is completely his, as all the participants who did show up received a gift in the form of the Intel Core 2 Extreme Processor QX6700, which streets for about $950. Not bad at all, considering all they had to do was play Lost Planet for 3 hours and answer a few questions.
Bet that guy will swim across oceans to show up the next time we have a focus test.
Click on the image above for more pictures!
Posted in Intel, PC, Lost Planet™ | No Comments »
October 3rd, 2007 Seth Killian
We’re looking for a few good men (and/or women!) to give us some feedback on Lost Planet: Extreme Condition for the PC. If you’re an experienced PC FPS player living in the San Francisco Bay Area, and are available to come into the Capcom offices for an afternoon (this is during working hours), send us your information. We’re partnering with Intel to host this limited focus test, and those who are chosen to come in will be very handsomely rewarded with prizing from both Intel and Capcom!
Here’s what we need to know from you:
—Name
—Age (you must be over 18 with valid ID to participate)
—What are the system specs of the machine you play on?
—Which titles have you played in the last 6 months?
—Approximately how many hours per week do you spend playing?
—Phone number at which you may be reached during business hours
—Email address
Send your application to: contest@capcom.com
Openings are very limited, and participant selection is at the sole discretion of Capcom Entertainment Inc. Hope to see you soon.
Posted in PC, Lost Planet™ | No Comments »
August 23rd, 2007 Chris Tou
Two heroes. One destiny.
Nobunagas evil scourge has now spread across time to affect the future. As Samanosuke prepares for battle, a new hero enters the fray: Jacques Blanc, French military officer. Together, this unlikely team must stop the King of the Demons. Starring Jean Reno as Jacques Blanc and Takeshi Kaneshiro as Samanosuke, Onimusha 3: Demon Siege is the final chapter in the Onimusha Trilogy. Control the fate of both men as you journey from 16th Century Japan to modern day Paris and back to defeat the evil Nobunaga and his hordes of darkness. Let the battle begin.
Get it on Steam now!
Posted in PC, Onimusha® | No Comments »
July 16th, 2007 Chris Tou
Lost Planet fans, circle July 20th on your calendar.
A host of new features for Lost Planet PC will be released as an automatic downloadable patch from Steam on July 20th as a whopping 400MB update. The new features include new playable characters “Frank West” of Dead Rising fame, “Joe” a character from the Lost Planet storyline and one of Capcoms most beloved characters, “Mega Man.” The download will also feature several new view modes including a “Resident Evil 4” style view and a new “Wide” view option. Multiplayer mode has been updated and now includes a list of connected players for easy reference. A movie mode has also been added to the game which enables players to watch all the in-game story line cut scenes back to back.
In addition, PC Map Pack #1 will be available for free download on the same day and includes the following maps: “Radar Field,” a close quarters facility which is under construction and has a giant radar that provides a peak vantage point; “Island 902,” a sprawling Pacific-themed battlefield with several islands connected by bridges as well as vast underwater areas; “Hive Complex,” an abandoned mine with twisting tunnels and bridges set on a war-blasted mountain side; and “Trial Point,” a modern day office complex featuring a photorealistic backdrop of a busy city center.
For our Xbox 360 community of Lost Planet fans, the four maps in PC Map Pack #1 are currently available as Map Pack #1 and #2 in the Xbox 360 version of Lost Planet. However, in conjunction with the PC update on July 20th, all these maps will also be made available for free download on Xbox Live Marketplace. In addition, Xbox 360 players can expect a new patch addressing connectivity which will be available around the end of this month.
Make sure you click on the links for more screenshots, and remember, this is only the beginning. More updates are planned as well in the coming months, so stay tuned!
Posted in Xbox 360, PC, Lost Planet™ | No Comments »
July 6th, 2007 Chris Tou
A new patch should be live on Steam now for Lost Planet PC users. This patch enables Lost Planet single-player to be played in offline mode, no longer requiring an Internet connection just to play single player.
Don’t worry, more patches and fixes are on the way as well.
Posted in PC, Lost Planet™ | No Comments »