Thanks to the hard work of Internet researchers, bits and pieces of one of the better-left-forgotten Mega Man conversions for the PC have been found in Duke Nukem 1, the original. Thus proving originality was never a strong point for video games (Capcom excepted):
Everytime I watch Pinky and the Brain cartoons, I’m always reminded of Dr. Wily, as both are always after world domination for no reason whatsoever. He’s probably my favorite villain in all of video games. IComeAnon on Cracked.com seems to agree, and came up with this handy-dandy Dr. Wily world domination chart for aspiring Evil Dictators to follow*.
Earlier this week we managed to turn our normally spacious lobby area into a place packed with a better ratio of Quality Fun Per Square Inch than Disneyland during our Capcom Digital Day. We invited members of the press and community to come and check out in person both the announced and unannounced new titles we have coming up this year. As the event title suggests, the focus was mostly on “digital” titles, downloadable titles to be released on XBLA, PSN, or PC, however, we still managed to sneak in a couple of full retail titles.
It’s no secret that Capcom’s got an amazing year (actually: three, at least) of games ahead. Our titles range far and wide, from family-friendly Wii (We Love Golf!) and DS (Mega Man Star Force 2) games to decidedly non-family friendly faire for the PS3 and 360 (Resident Evil 5).
What the heck is a “Digital Day”? On Monday, we rolled out the red carpet to some of our friends in the local gamer media as well as a couple of dudes (just like you!) from our community for an event we dubbed “Capcom Digital Day.”Fortuitous development timing and a huge slate of hot titles combined with an excellent public relations opportunity to form like Voltron and produce a half-day of announcements, updates, interviews and hands-on time with almost all of the games. We ended up with over 50 members of the San Francisco Bay Area games press in attendance, including folks from EGM, 1up, IGN, Gamespot, Gamespy, Gametrailers and Games Radar, as well as ladies and gentlemen from Wired, Joystiq and Destructoid and many, many more. Read on for titles announced, a brief lesson in “PR” and some other fun bits!
Just some OG Mega Man goodness from one of my favorite sites, Speed Demos Archive.
Yes, it’s Mega Man V, featuring the first and last appearance of fan-unfavorite, Gravity Man. Speed runner Josh Styger completes the entire game in 44 minutes and 12 seconds. Some notes on how the run was accomplished can be found here.
On the heels of our last batch of randomness, here’s some more stuff cluttering the place up that I thought people might get kick out of:
A “threadless”-style Bionic Commando tee that features our hero doing what he loves best–leaping from a tall building. Probably he’s about to dramatically grapple his way to somewhere awesome (or perhaps the disappointments of his post-apocalyptic lifestyle have finally caught up with him and these are his last moments).
Totally sweet Saturday Night Slammasters water bottle. It may have been bad 90s music addling my brain, but I thought Slammasters was really fun. Later in life I had a chance to play against the guys that won the US national Slammasters championships (yes, Capcom had a national tournament for Slammasters, for no readily apparent reason). They squished me like a bug, but I can still enjoy this water bottle.
Capcom Fighting Jam fan. The Japanese text and the fact that the western market doesn’t seem as into fanning themselves generally (it’s called air-conditioning technology, and the rest of the world should look into it) suggests this was a Capcom Japan promo item only.
My trusty Capcom mug. Usually filled with our special blend of grade-D Capcom Coffee, the mug today contains Harvey Birdman, who has his own, tinier coffee mug.
And, to end on a substantially more baffling note, we have a what appears to be a Mega Man radio. When the promo product’s initial design was deemed “awesome, but not awesome enough” by our exacting Marketing department, the developer went back to the drawing board and produced exactly the same item, only this time with suction-cup feet. And the rest, my friends, is history.
After a thorough stirring, the terrifying Mega Man head (with the assistance of Chris’s hand) chose Grand Prize winner Michael Abbott, who will receive bountiful amounts of Harvey Birdman swag
The Grand Prize includes: Volumes 1 through 3 of the Adult Swim animated series, 4 Harvey Birdman character bobble heads and 4 qualities metal posters depicting popular episodes including The “Dabba Don” and “Shaggy Busted,” in addition to the fine game he has already preordered. Congratulations to all the winners.
We all have our struggles with Mega Man bosses, but as this video makes clear, not enough of us are forming metal bands to release songs about it. Original Team Nekokan version (sans subtitles) here. More Mega Ma-frustration in song form here and here.
Keiji Inafune, the creator of Mega Man, Onimusha, Dead Rising and many more, joins us on this special festive podcast to answer listener questions about his work at Capcom, the future of Mega Man, and the best game he’s played this year.
Fun fact: This Podcast was actually recorded on the day of Mega Man 20th anniversary, which makes having Inafune-san, the father of Mega Man, on the Podcast all the more cool!
A one-of-a-kind Mega Man drawing from Keiji Inafune himself? Do want. Although it appears to have been colored in by Ben Judd, read on for how you can get your filthy little paws on the art (check out all the podcasts and submit your questions HERE):
Bionic Commando producer Ben Judd and the crew at Top Secret: The Bionic Commando Podcast have come up with the perfect gift for all Capcom fans – a special guest appearance by Keiji Inafune, the head of R&D at Capcom, and creator of Mega Man, Onimusha, Dead Rising and too many other classic games to count!
Inafune-san will be talking about green-lighting the Bionic Commando project, discussing his own background at Capcom, and responding to listener questions.
And as an extra-special gift, Inafune-san has created this exclusive, hand-drawn, one-of-a-kind piece of festive Mega Man art – and Top Secret are just giving it away! All one lucky listener has to do is ask Inafune-san a question. That’s it! Top Secret will put the questions to him, and Inafune-san will decide who will be decorating their hearth with the Blue Bomber this Christmas.
Simply head over to www.bioniccommando.com/en/podcasts and drop a question in the Questions and Comments box. Please make sure to write your name and e-mail address in the comments box along with your question, otherwise we won’t be able to send you your prize!
Top Secret has also had a range of fantastic guests so far in the series, from Motohide Eshiro, Capcom Japan’s Creative Advisor on Bionic Commando and the director of Shadow of Rome, to the producer of Zack and Wiki and Breath of Fire 3, Hironobu Takeshita. You can download earlier episodes and subscribe to the bi-weekly podcast via iTunes at www.bioniccommando.com/en/podcasts