March 3rd, 2008 Seth Killian

From Capcom’s Christian Svensson, Vice President of Strategic Planning & Business Development:
In the grand scheme of things, my hopes for Capcom’s “digital initiative” are still just getting started. There’s been a few fits and starts. Admittedly, some games are a bit later than we’d hoped (held back in the name of quality and feature improvement) but we’ve learned a ton about the space and we continue to learn more with every release. By and large, I’m really pleased with how we’re positioning ourselves, the quality of the content in our pipeline and our level of sales success to date. My fingers are crossed that it continues and thank you guys for your continued support. All of that said, I thought I’d call attention to a few major milestones that Capcom and our development partners have worked very hard to achieve (these guys really deserve a pat on the back):
–Highest Revenue Generating XBLA Title (still) - Street Fighter 2 Hyper Fighting
–First Cross-platform Simultaneous Digital Launch from Any Publisher (PSN/XBLA) - Super Puzzle Fighter 2 Turbo HD Remix
–First Third Party Published Game Content on the PSP PC Store – Harvey Birdman Demo
–First Third Party Published Content on the European PSN Store – SCEE tells us it will be Rocketmen
–First PS3 Title to Handle In-game Purchase/Conversion From Within a Demo - Rocketmen
–First Cross-platform Global Simultaneous Launch Maybe* (PSN/XBLA – Europe/NA/Asia) – Rocketmen
*We’re still trying to get a final date out of SCEE but Rocketmen was approved last week so we’re hoping it’ll go live with US and Asia on March 6th, failing that, I’m betting it’ll be the 13th.
While some of the above milestones have nominal impact to your experience as a consumer, the development and industry folks among you, I’m sure can recognize the importance and challenges inherent in reaching some of those achievements.
In a couple short weeks, you’re going to learn a good deal more about some new titles as well as updates on some of the titles you’ve been eagerly awaiting.
I honestly believe that Capcom is treating this space more seriously than any other third party publisher. The level of ambition in our titles as far as feature sets, target platforms and quality of execution (both from a product development and marketing standpoint) will continue to climb. You will see us giving ever increasing value to our fans as we move further and further out into our digital product roadmap.
I hope you’ll join us.
If you want to discuss our digital titles with Capcom folks and other fans, please participate in the Capcom Digital Downloads forum.
Posted in PSP, Behind-the-scenes, Developer Blog, PS3, PC, Super Street Fighter II Turbo HD Remix, Super Puzzle Fighter II Turbo HD Remix, Harvey Birdman: Attorney at Law | 1 Comment »
February 20th, 2008 Christine

Greetings, fans of the judicial system! It’s obvious you’ve arrived at this article as a result of your hunger for legal knowledge and a desire for exclusive behind-the-scenes news of statutory goings-on. So without further ado, we give you this eye-opening interview with the very powerful owner of a law firm who surrounds himself with stacks of cold hard cash.
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Posted in Harvey Birdman Update, Harvey Birdman: Attorney at Law | 1 Comment »
February 8th, 2008 Seth Killian

Head over to the official Sony Playstation Store to check out a frrrrreeeeee demo of the Harvey Birdman hilarity for your PSP. For those of you new to the store, you head over there and download to your PC, then shoot it over to your PSP via memory stick, USB cable, or some kind of wireless magicks that I don’t really understand. The full-featured demo contains an entire court session (someone has stolen Harvey’s furniture), representing about half of the game’s first case.
Relatedly, gaming historians are excited to note that Harvey Birdman, Attorney at Law is the first non-Sony game ever offered at the Playstation store, so be a part of thrilling internet history and dl yours today.
Posted in Demos, PSP, Harvey Birdman: Attorney at Law | No Comments »
February 5th, 2008 Chris "Kramez" Kramer
What’s the weirdest thing you’ve seen on CNN lately? I’m guessing that, right after dancing Spongebob, the image of Harvey at the left ranks pretty high.
After the FOX News Mass Effect “s-Xbox” brouhaha over the last few weeks, it’s easy to fall back into the “all TV ‘journalists’ are idiots” mentality, that the grinning pretty skulls who host “news” shows on the boob tube know as much about video games as you do about nuclear medicine (probably even less) . While it’s true that the one-eyed wondermonkey does have its fair share of borderline Neanderthals, CNN’s Matt Cabral is not to be lumped in with those anchors who view video games in the same way the apes at the start of 2001 viewed the Monolith: something strange to beat with a club. Whew! Sorry, RantMode = 0.
Matt recently popped up on Ted Turner’s 24 Britney Spears Emergency Update Network to talk slowly and patiently to the folks in the fly-over states about video games and how they can be, y’know, fun and not scary (although he does end his segment with a bit linking games and nuclear annihilation — what’s a CNN segment without making you brown your shorts?). Matt talks about the Lost game (eek!), the Guinness Book of Video Game Records (really?) and most importantly, Harvey Birdman and Devil May Cry 4.
To view a talking head on the teevee who actually knows something about video games (plus rocks a goatee-shaved head-earring combo you only wish you could pull off), check this link.
Posted in television: drug of the nation, Harvey Birdman: Attorney at Law, Devil May Cry® | No Comments »
January 24th, 2008 Christine

You just can’t truly call yourself a bonafide superhero unless you have identified your arch nemesis. Harvey Birdman has one, although he doesn’t necessarily know it since Harv constantly needs reminding about whom the guy in the red cowl is stalking him.
That’s right – he’s bad, he’s over-the-top, and he’s definitely determined…he’s X the Eliminator! We got a chance to speak with him briefly about his hopes, his dreams and his fashion sense. Or lack thereof.
Enjoy!
X the Eliminator Interview
Posted in Harvey Birdman Update, Harvey Birdman: Attorney at Law | No Comments »
January 18th, 2008 Christine
Greetings, dear internet browsing individual, and welcome to part two of our groundbreaking look into the eye and inner-workings of Sebben & Sebben.

This week, we delve even further into what makes Harvey Birdman tick. The “tickings”, if you will. We managed to catch up with his ever vigilant legal assistant and wingman, Peanut. What we discovered was… fascinating. But please, listen for yourself:
Harvey Birdman Interviews - Peanut
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January 17th, 2008 Seth Killian

Impressario Paul Semel chats with the men behind Harvey Birdman, Attorney at Law, Kevin Sheller (Producer) and Micah Skaritka (Design Lead).
HOW INVOLVED IN THE GAME WERE THE WRITERS AND PRODUCERS OF ?HARVEY BIRDMAN??
MICAH: Incredibly. The writers were involved in the back and forth of scripts during the whole process. They even led the voice over sessions with the super talented ?Harvey Birdman? actors.
Posted in Interview, Harvey Birdman: Attorney at Law | No Comments »
January 16th, 2008 Seth Killian
On the heels of our last batch of randomness, here’s some more stuff cluttering the place up that I thought people might get kick out of:
A “threadless”-style Bionic Commando tee that features our hero doing what he loves best–leaping from a tall building. Probably he’s about to dramatically grapple his way to somewhere awesome (or perhaps the disappointments of his post-apocalyptic lifestyle have finally caught up with him and these are his last moments).
Totally sweet Saturday Night Slammasters water bottle. It may have been bad 90s music addling my brain, but I thought Slammasters was really fun. Later in life I had a chance to play against the guys that won the US national Slammasters championships (yes, Capcom had a national tournament for Slammasters, for no readily apparent reason). They squished me like a bug, but I can still enjoy this water bottle.
Capcom Fighting Jam fan. The Japanese text and the fact that the western market doesn’t seem as into fanning themselves generally (it’s called air-conditioning technology, and the rest of the world should look into it) suggests this was a Capcom Japan promo item only.
My trusty Capcom mug. Usually filled with our special blend of grade-D Capcom Coffee, the mug today contains Harvey Birdman, who has his own, tinier coffee mug.
And, to end on a substantially more baffling note, we have a what appears to be a Mega Man radio. When the promo product’s initial design was deemed “awesome, but not awesome enough” by our exacting Marketing department, the developer went back to the drawing board and produced exactly the same item, only this time with suction-cup feet. And the rest, my friends, is history.
Posted in Behind-the-scenes, Bionic Commando, Harvey Birdman: Attorney at Law, Capcom®, Mega Man® | 4 Comments »
January 15th, 2008 Seth Killian

So it’s come time to pick the winners for our Harvey Birdman preorder contest. We called in Capcom’s crack team of statistical scienticians to print out the list of the many entrants, laser-slice them into equally-sized slips, and dump them into the Capcom equivalent of a fishbowl.
After a thorough stirring, the terrifying Mega Man head (with the assistance of Chris’s hand) chose Grand Prize winner Michael Abbott, who will receive bountiful amounts of Harvey Birdman swag
The Grand Prize includes: Volumes 1 through 3 of the Adult Swim animated series, 4 Harvey Birdman character bobble heads and 4 qualities metal posters depicting popular episodes including The “Dabba Don” and “Shaggy Busted,” in addition to the fine game he has already preordered. Congratulations to all the winners.
Posted in Contests, Harvey Birdman: Attorney at Law, Mega Man® | No Comments »
January 8th, 2008 Seth Killian

Okay, there’s no eagle. But we’ve got better–a birdman! A Harvey Birdman. Yes, Harvey Biiiiiiiiirdman lands someplace near near you today. In a shocking turn of events, we here at the official Capcom blog (yes I am linking back to myself, so what?) think it might be worth your time. Like, actually. Read on for exactly why.
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Posted in selling you stuff, PSP, PS2, Wii, Harvey Birdman: Attorney at Law | No Comments »