Could it be just a randomly awesome picture, or could it be leaked concept art from our new spin-off “Mike Haggar Vs the Environment” where Mike discovers all this environmentalism nonsense was just a dastardly scheme concocted by the earth itself, which is trying to take over the earth! Only a man as hard as Haggar is strong enough to shoulder the truth, and now he has to single-handedly go out and pound the crap out of the environment until it submits to mankind’s enduring mastery!
How the heck did this get past us? Back in March, the Guinness people published the Guinness World Records: Gamer’s Edition 2008, which contains an amazing amount of gamer ephemera and questionable records. Amongst the records recorded is “Most Number of Games In a Single Series,” handed to our very own Blue Bomber.
That’s right, the Mega Man franchise has been recognized as being milked like no other milking in the history of video game milkings! The Guinness Book recognizes 46 games, but I’m pretty sure that the actual total is far more than twice that number (even Wikipedia lists more than 100 titles). According to IGN, Guinness sez that:
There are 17 games in the “classic” series starring the original character. There are also 11 Mega Man X games, four Mega Man Zero games, two Mega Man ZX games, three Mega Man Legends games, six Mega Man Battle Network games, plus three Mega Man Star Force games
Let’s fix this number! Fer instance, off the top of my head, they are forgetting:
Mega Man Soccer (fun fact: Mega Man’s first appearance on the SNES!)
Super Adventure Mega Man (Dragon’s Lair-stylee anime adventure, released in Japan around Mega Man’s tenth birthday)
Somebody get on this project and figure out how many friggin’ Mega Man games there have been, please. We’re counting Mega Man games only, not appearances in other games (Marvel Vs. Capcom, Dead Rising, Cannon Spike, etc. do not count) Semi-Official Capcom Gold Star of Complementarianism and some kinda random prize to whoever completes this assignment successfully!
Sometimes my job is really fun, as is the case today. In working towards the release of Okami, we have been providing our partners with some amazing pieces of Okami art in order to put together beautiful articles about the game. Just take a look at the latest EGM or Play (with POSTER!) to see what I’m talking about. In fact, we’ve given them so much art, they’ve never used it all. Ten DVDs full of art go a long way, let me tell you.
To celebrate the launch of Okami on the Wii, we wanted to find a special way to thank all the vocal Okami fans that encouraged us to take a second shot at success with this title. We looked at special tiny art books for preorder, but the format didn’t do the art justice and we wanted to reward the fans of the PS2 version as well.
So, without further adu, I’d like to present http://www.okamiart.com. This is a collection of almost every piece of Okami art we’ve made, set up in beautiful gallery form for your downloadable pleasure. Working with our friends at Udon, there’ s also a beatiful large art book you can order from the site.
Featuring original art, character art, backgrounds, desktop downloads, chat icons, and even a user fan art section, http://www.okamiart.com is everything you ever wanted to see of our favorite goddess turned wolf.
Also, in the coming weeks, we’ll be having some fan art competitions both on http://www.okamiart.com and our friends over at DeviantArt.com. With some amazing prizes, you should get drawing today and submit them to our expert panel of judges for both internet fame and some exclusive Okami items.
Thank you again for all your support and remember to buy Okami for the Wii on April 15th!
I gotta tell you, I would go completely insane if I couldn’t listen to music while I work. Considering the vast majority of my day is spent feeling my backside slowly and inevitably widen while snapping out email after IM after phone call, a steady stream of new and awesome music is all that keeps me from going absolutely and finally bonkers. God bless the geniuses that program music at publicly-funded KEXP in Seattle; their streaming connection is the third thing I activate when my computer starts up in the morning (IM, Outlook, KEXP, in that order) and it’s usually the last thing I turn off at night before going home. I stream the station all day, every day, keeping me in the know on new and emerging AWESOME artists like The Blakes, Hot Chip, The Ravonettes, playing new tunes from Radiohead, Wilco and the Drive-By Truckers, and classic alt/indie nuggets from the Replacements, Husker Du and The Clash. They even drop in a smattering of hip-hop throughout the day, including local Seattle acts like the Blue Scholars or jams from Public Enemy, Wu Tang and Gangstarr. This radio station is the sound of my music collection on shuffle, with the added bonus of emerging new bands that I usually end up loving. If you’re into music at all and you’re not actually within range of KEXP’s towers, do yourself a favor and listen online. And give them some money, fer Pete’s sake; they’re rocking this hard for you!
I was reading the recent blog post from the N+ developers Metanet regarding how on XBLA ‘Now there’s like a hundred games, and they’re all $&*%.’ and it got me a bit pissed. No, not because they hate Rocketmen (others do too), but more because I think they’re wrong - not about their opinion, but more about their solution.
From independent music to independent movies to independent games, the same theme runs through them all – Only a very small percentage of them are any good. Most of them (to use the Metanet dev team’s phrase) “are utter $&*%.” The Metanet guys even mentioned in their interview that when you go to GameHippo, only one out of every thousand games is good. So their solution to the ‘problem’ of XBLA is to open up and allow thousands of $&*%%y games to be put on XBLA without any oversight from anyone? Huh? How does that solve anything?
After years of internal debate, Capcom has reached a consensus. I am imagining these men meeting in a smoky room, arguing for hours, wadded paper spilling from an overfilled trash bin, before finally hashing out this landmark piece of Street Fighter canon.
M. Bison’s (aka “Vega’s”) shadowy group that’s up to no good? Henceforth, it shall be known as Shadaloo. Not “Shadoloo.” Not “Shadowloo,” but simply Shadaloo. Looking back, it’s hard to imagine how we could have even considered those other ridiculous spellings. Let us go forward in unity with a single mind and single spelling.
For the record, according to googlefight, it also appears that “Shadaloo” is already the most popular spelling, but dissenting spellers can now be hunted down and killed with a clear conscience.
Also for the record, no I am not kidding–this is an official position statement from Capcom. It really is Shadaloo or the highway. Hugs.
Every now and then, student animation projects are just downright amazing. This one is from a French animation project. Called Mauvais Rôle, or Bad Role, it follows a fantasy RPG demon as he looks for a new job. Just try and count the video game references, there are a ton! If you pay attention, you can even see Mega Man. Enjoy and remember: subtitles improve reading skills!
Sitting on the floor while gaming sucks. If you’ve got a tile floor, all your body heat is immediately sucked out; hardwood is incredibly uncomfortable and we won’t even talk about the horror of rug burns (for all our sakes). Over the years, I’ve experimented with various gaming/seating solutions, everything from a beanbag to an office chair, but short of dragging a giant La-Z-Boy into my man-dungeon (the one small spot in the house where my action figures, video games and comic books used to live, before I had kids), nothing really worked out well. I’ve seen a few “game chair” thingees over the years, but always remained skeptical. Skeptical, that is, until Jamie Duran from Ultimate Game Chair came in with the Renegade Game Chair. Clicken mit ze linkenmouse!
Welcome back, me, I’ve been missed. I’ve spent the last week in Tokyo and Osaka, visiting with various producers on many of our upcoming games, including Resident Evil 5 (two early words: “awesome” and “totally”), Street Fighter IV, Bionic Commando, We Love Golf, the Ace Attorney guys, various Mega Man producers and much more I cannot discuss without fear of reprisal from Capcom ninja — sorry, shinobi* — death squads. In the next day or two, I’ll be posting some cool photos of the Capcom offices, as well as bringing you a guided tour to Devil May Cry fashions in action on the hip streets of Osaka. But in the meantime, enjoy this light entertainment. I dunno what’s better: the open-mouthed gapery of Batman as Joey or the purely nonsensical Robin/Rachael pairing.