Not only do I not know how to make one of these things, I don’t even know where to buy the stuff you would need to put it together. Also I am afraid of electricity, which this thing seems to have harnessed somehow.
What did Capcom do to the USA network in a past life to deserve this kind of treatment?
Yes, it’s another set of painfully bad clips from the Iron Chef of awful cartoons: TheSwitcher. This time, it’s USA’s Darkstalkers cartoon, which was so bad that even as a semi-serious Darkstalkers player, I didn’t know this even existed. As it turns out, ignorance was bliss–watch at your own risk.
Thanks to TheSwitcher himself for the tip. Chris complains about our lack of tips and the next day they’re flooding in! That’s great, but next time complain about our lack of 10$ bills, dummy.
Bursting with an unprecedented amount of goodness, UDON’s Street Fighter Tribute hardcover book is now available for pre-order. For anyone that doesn’t know, this book is a veritable love-letter to a game that defined misspent youth everywhere. It’s chock-full of Street Fighter art from over 200 top-notch artists, including notables like Adam Hughes, J. Scott Campbell, and Gabe from Penny Arcade, as well as the best contributions sent in directly by you, the Street Fighter fans. Hot, hot, hot.
You can find all the info here, along with some great examples of the art inside, showing the stylistic diversity and raw awesomeness of the whole package. UDON is also giving away 30 capcom games to random pre-orders, generously donated by Capcom, so make with the clicking and get yours now.
And if that wasn’t enough for one post, the die-hards at Street Fighter Devotion also have a behind-the-scenes interview with the book’s project lead, Jim Zub, who explains how the Street Fighter Tribute came about, how the judging system went, and a little more on the contest. Click here to read all about it!
I don’t remember how I stumbled upon these, but a Picasa Web Album titled, “Gamer Art” has some nifty art that I haven’t seen much. The artist, Mike, obviously has some pretty good Photoshop skills, a healthy obsession for all things gaming, and a lot of free time. While not exactly a winning formula for world domination, it does allow him to take “some random pictures he found and put game sprites in them”. The result? Some cool pixels in the real world imagery, such as this Mega Man In The City.
A few weeks back we posted a little Bionic Commando Rearmed contest, inviting you to design your own “Challenge Room” for the game. We got lots and lots of cool entries. Some people wrote out an idea, others drew, and some even turned the tools we provided into their own photoshopped masterpieces. Great and small, they all got sent off to the Bionic Commando team.
There, a spirited debate broke out (and, knowing that team, probably at least one slap-fight) over the winner. Eventually, they settled on this inspired scrawl from Aaron Sedillo, and turned it into…
Speed runs! I love them so that means you do too! Follow the link to check out Daniel ‘Kareshi’ Brown blowing through the game not once, but twice (remember, the first time you send Satan packing, it turns out it was just an illusion so you have to run through the entire game *again* to actually win).
Although this game is widely regarded as one of the hardest NES games ever released, Daniel does it all in an amazing 22 minutes and 56 seconds! Click here for the video and his level-by-level breakdown of expert tricks.
The sounds of Mega Man 3 (aka Rockman 3), vocalized. That’s game start, an entire level, and a boss fight (against the anemic Snake Man), sung by what appears to be helium-addicted Japanese chipmunks.
I suggest watching this no more than once if you value your sanity.
Sometimes my job is really fun, as is the case today. In working towards the release of Okami, we have been providing our partners with some amazing pieces of Okami art in order to put together beautiful articles about the game. Just take a look at the latest EGM or Play (with POSTER!) to see what I’m talking about. In fact, we’ve given them so much art, they’ve never used it all. Ten DVDs full of art go a long way, let me tell you.
To celebrate the launch of Okami on the Wii, we wanted to find a special way to thank all the vocal Okami fans that encouraged us to take a second shot at success with this title. We looked at special tiny art books for preorder, but the format didn’t do the art justice and we wanted to reward the fans of the PS2 version as well.
So, without further adu, I’d like to present http://www.okamiart.com. This is a collection of almost every piece of Okami art we’ve made, set up in beautiful gallery form for your downloadable pleasure. Working with our friends at Udon, there’ s also a beatiful large art book you can order from the site.
Featuring original art, character art, backgrounds, desktop downloads, chat icons, and even a user fan art section, http://www.okamiart.com is everything you ever wanted to see of our favorite goddess turned wolf.
Also, in the coming weeks, we’ll be having some fan art competitions both on http://www.okamiart.com and our friends over at DeviantArt.com. With some amazing prizes, you should get drawing today and submit them to our expert panel of judges for both internet fame and some exclusive Okami items.
Thank you again for all your support and remember to buy Okami for the Wii on April 15th!