April 2nd, 2008 Colin

Sometimes my job is really fun, as is the case today. In working towards the release of Okami, we have been providing our partners with some amazing pieces of Okami art in order to put together beautiful articles about the game. Just take a look at the latest EGM or Play (with POSTER!) to see what I’m talking about. In fact, we’ve given them so much art, they’ve never used it all. Ten DVDs full of art go a long way, let me tell you.
To celebrate the launch of Okami on the Wii, we wanted to find a special way to thank all the vocal Okami fans that encouraged us to take a second shot at success with this title. We looked at special tiny art books for preorder, but the format didn’t do the art justice and we wanted to reward the fans of the PS2 version as well.
So, without further adu, I’d like to present http://www.okamiart.com. This is a collection of almost every piece of Okami art we’ve made, set up in beautiful gallery form for your downloadable pleasure. Working with our friends at Udon, there’ s also a beatiful large art book you can order from the site.
Featuring original art, character art, backgrounds, desktop downloads, chat icons, and even a user fan art section, http://www.okamiart.com is everything you ever wanted to see of our favorite goddess turned wolf.
Also, in the coming weeks, we’ll be having some fan art competitions both on http://www.okamiart.com and our friends over at DeviantArt.com. With some amazing prizes, you should get drawing today and submit them to our expert panel of judges for both internet fame and some exclusive Okami items.
Thank you again for all your support and remember to buy Okami for the Wii on April 15th!
Posted in general awesomeness, comics, Wallpapers, Community, Free Stuff, UDON, Fan creations, Contests, Okami, Capcom News, Feature, Wii, Capcom® | No Comments »
March 28th, 2008 Chris "Kramez" Kramer
I just responded to a thread in the forums asking about Capcom’s annual “Gamers Day” and when it will be happening this year. Based on the amount of views and responses in the thread, I thought I should jump in to clarify. Then I ended up writing 800 words. Much like Ryan Adams, I really need an editor to keep me on track. Enough interesting info poured into my post, based on several random things I’ve got cooking here, that I thought I’d also cross-post here on the blog.
Officially, we have killed our Gamers Day event. Dead, like doornail. We’ve moved instead to a new media summit format, which we’re calling CAPTIVATE08, and holding in Las Vegas at the end of May. You might not really care, but there’s a bunch of information about the event after the jump, hints towards what’s coming/being shown, vaguely ramblings on the next phase of Capcom Unity and the tantalizingly-dangled news that members of our community are going to have the opportunity to attend our media summit. Got some time to kill? Follow the link to more words!
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Posted in Community, Capcom News, News | 5 Comments »
March 14th, 2008 Kraig Kujawa

It’s funny. I was reading my not-so-secret daily addiction, Kotaku, Wednesday morning when I found a “phone camera” shot of a community focus test for Plunder that myself, along with Max Hoberman and David Bowman(from dev-friends Certain Affinity) were running less than 24 hours ago. (That’s actually David pointing in the shot, probably using his low-key teacher voice to ‘suggest’ ways to crush the other team.) Now, I’m used to ‘crazy secret phone camera’ shots when they’re in Car and Driver or sites that you want to clear your web browser history after visiting. But focus groups?
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Posted in Capcom Hard, Community, Wolf of the Battlefield: Commando 3, Developer Blog | No Comments »
March 14th, 2008 Chris Tou
As you probably already know, our recent Capcom Digital Day event was a media event. Meaning, the invites were extended only to gaming press and media folks, as opposed to the general public. What you probably didn’t know was that we actually extended a few “community” invites to the Capcom community: Loyal Capcom community fans who happened to be located around the San Francisco area.
I followed two of them, Tony and Alex, around for most of the event, getting their informal impressions on what they saw and taking pictures of the whole thing. At the end of which held a special surprise for them!

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Posted in Community, Bionic Commando Rearmed, Street Fighter® IV, Event Pictures, Super Street Fighter II Turbo HD Remix | 5 Comments »