Yes, today, June 11th, 2008 is Capcom’s 25th Anniversary! Click here for a special message to fans and investors from CEO Kenzou Tsujimoto, thanking everyone for their support so far and looking forward to the future.
In addition to the characters from some of Capcom’s signature and best-selling franchises, there’s also some exciting tidbits hidden in the bottom right corner of the image (and by “hidden” I mean written in plain sight, just in Japanese)–a 2009 date for a Clock Tower movie, and 2011 for an Onimusha film!
Saturday night turned out to be full of surprises, but one of the most fun was a stop by Super7’s 7th anniversary party.
For those not in the know, Super7 is THE spot for crazy kaiju collectors, vinyl toys, and geek t-shirt armageddon. It’s a small shop, but full of magic. As soon as you step inside, you’re immediately transported into another world, one you may not have even known existed, but one that’s clearly chock full of backstories, mystery, and love, all fueled by the transportive smells of vinyl and electricity in the air.
In addition to getting the Flynn’s makeover with rad OG arcade cabinets, the party also featured special appearances from designers Kiyoka Ikeda and Koji Harmon, as well as everyone’s favorite special guest, free beer!
We’re sold out (for now). You said you wanted the Mega Man Zero Official Complete Works art book. As soon as we made it available in the Capcom Store, you backed up your words big time. Orders are still coming in. Thanks! If you place an order and get a notification that your book is on backorder, please be patient. If stars Capcom and Udon align, we will be getting more.
Look out for the brief return of the Street Fighter Eternal Challenge, Shinkiro hardcover edition coming soon and the Street Fighter Tribute Book coming later this summer.
I myself have had the honor of fighting Seth “S-kill” Killian in Street Fighter IV and have witnessed him not just playing the game but playing the game well! If you don’t believe me then check out the video.
It was shot guerilla-style by Unity member and CAPTIVATE08 special invitee Dubindoh, and it’s Capcom US’s Seth versus Capcom Europe’s Leo Tan last week at CAPTIVATE08.
Whoever said “pimpin ain’t easy!” obviously never had a round rotating bed next to a fireplace, jacuzzi, and a giant tv that rises out of the floor. Did I forget to mention the the outdoor waterfall/hot tub that flows right out into space? Cause that’s pretty good too.
Click here to check out a few more pics of our Vegas digs where tomorrow we’ll welcome media and 5 of our favorites from right here–good old Capcom Unity–to check out all our darkest secrets (or at least our darkest game-related secrets).
I am so stoked about all the new stuff we have been able to bring to our fans via the Capcom Store. We now have more available than ever before and I will continue to add new items, bring back old ones and add new features that will make the store easier and more fun to use. I am also working on bringing more t-shirts to you. Thanks to all of you for making our 8-bit Mega Man t-shirt a hit.
Click the jump to read more about the new art books.
Artist, writer, entrepreneur, everyman… we’re down to our last community invitee to CAPTIVATE08. I wish I could say I saved the best for last, but unfortunately it’s just Joe–jk Joe!
We love Joe, aka Lucent85, and as an ace Lost Planet player, a competitive Street Fighter, and Mega Man devotee, he’s the fabled triple-threat. He’s also a very active forum poster, which brings up a great point: For anyone that would have liked to go with us to Vegas but missed out this time, that’s the secret. You already love the Capcom games, so just get to know us. How, you say? Play some games with us, get busy in the forums, and stay tuned–we’ll have lots more opportunities for you to get involved with Capcom coming soon.
Variety has a bit more detail on the recently announced partnership between Capcom and Devil’s Due Publishing, including a very teeny-tiny image that shows mock-ups of covers for the two books. The article also reveals a surprise Hollywood writer involved in the comics, which is a good thing. Check out the news on Variety, and then get your update on Cannes and Top BO returns while you’re there.
UPDATE: Seth and I have kinda gone bonkers on the blog today in anticipation of being out of play all next week, working hard in Vegas (wah! poor us). Rather than post another friggin’ story, I thought I’d provide the link to Newsarama’s interview about the DDP comics with our delightful Senior VP of Licensing, Germaine Gioia, here.
The Phantom of the Capcom Unity Opera, TAS can be found lurking in nearly any thread ready to drop science. If our first invitee Shawn was an artist, TAS is a writer, with thousands upon thousands of posts filled with frighteningly on-topic, accurate, and thoughtful information. His grammar is even good, and so obviously doesn’t understand how this internet stuff is supposed to work.
His pain is your gain, however, and like a little internet Amaterasu, his posts spread enlightenment throughout Unity. Woe to anyone preparing to spout nonsense—when it comes to Capcom, TAS knows his stuff.
While Street Fighter is his specialty, not a week goes by that I don’t read a TAS post about some esoteric piece of Capcom trivia and I go “really?” Then it turns out he was right. That is in my face, but I know when I am licked, and so we’re proud to announce that TAS will be joining us in sunny Las Vegas for the CAPTIVATE08 Spectacular!
Kotaku’s Man In Japan, Brian Ashcraft, has a long-ish feature with Capcom’s Ben Judd and Gearoid Reidy on the challenges inherent in bringing Western games to the Land of the Rising Sun. It’s a pretty interesting article — more so if you’re involved in the production of video games — and hits on all sorts of tricky issues that must be overcome, including tough text translations, the merits of dubbing vs. subtitling spoken dialog and good old-fashioned cultural differences.
The article also contains this bit:
‘In Japan, we can’t do community. It’s considered a liability here.’ There are too many unknowns with community sites. What if an employee says or does something stupid? The lack of direct corporate control is dangerous.
Scary! We’re doing/saying stupid stuff on Unity every day, but it seems to be okay with y’all. Do us a favor and don’t tell anyone in Japan, por favor.