Announcing Bionic Commando Rearmed

January 17th, 2008 Seth Killian

Contrary to some early reports, this game is not the original Bionic Commando, but is (as they call it below) a “makeover” of the original. This means you get the awesome mechanics and gameplay you know and love, but with a bunch of new weapons, fresh graphics, cool boss fights, etc. Read the full press release below (it actually contains some details worth hearing), and head over to IGN.com for screens and a video that will answer all your questions.

Bionic Commando Rearmed Reports For Duty As Digital Download
Capcom Brings New Life to 8-Bit Title with Modern Makeover

London – 17 January, 2008 – Capcom®, a leading worldwide developer and publisher of video games, today announced Bionic Commando Rearmed™, a makeover of the classic 8-bit game originally released 20 years ago.

Read the rest of this entry »





Random Stuff lying around the office — part 2!

January 16th, 2008 Seth Killian

On the heels of our last batch of randomness, here’s some more stuff cluttering the place up that I thought people might get kick out of:

A “threadless”-style Bionic Commando tee that features our hero doing what he loves best–leaping from a tall building. Probably he’s about to dramatically grapple his way to somewhere awesome (or perhaps the disappointments of his post-apocalyptic lifestyle have finally caught up with him and these are his last moments).

Totally sweet Saturday Night Slammasters water bottle. It may have been bad 90s music addling my brain, but I thought Slammasters was really fun. Later in life I had a chance to play against the guys that won the US national Slammasters championships (yes, Capcom had a national tournament for Slammasters, for no readily apparent reason). They squished me like a bug, but I can still enjoy this water bottle.

Capcom Fighting Jam fan. The Japanese text and the fact that the western market doesn’t seem as into fanning themselves generally (it’s called air-conditioning technology, and the rest of the world should look into it) suggests this was a Capcom Japan promo item only.

My trusty Capcom mug. Usually filled with our special blend of grade-D Capcom Coffee, the mug today contains Harvey Birdman, who has his own, tinier coffee mug.

And, to end on a substantially more baffling note, we have a what appears to be a Mega Man radio. When the promo product’s initial design was deemed “awesome, but not awesome enough” by our exacting Marketing department, the developer went back to the drawing board and produced exactly the same item, only this time with suction-cup feet. And the rest, my friends, is history.





Bionic Commando Podcast with Kotaku’s Brian Ashcraft

January 8th, 2008 Seth Killian

Ben JuddBashcraft

Kotaku’s Brian Ashcraft joins Bionic Commando producer Ben Judd (above left) for the first “Top Secret” of 2008, with a heated discussion about the importance of games journalism, Kotaku and their opinion of Bionic Commando, and the state of gaming in Japan. Ring in the new year with this frank discussion of gaming today. Bionic Commando podcasts: #1 in the streets! Check it out along with the rest of the podcasts here.





Bionic Commando Site Update; Now With Developer Blog Goodness

December 26th, 2007 Chris Tou

While we over here at Capcom US may have gotten some time off to enjoy our Christmas Holidays, our partners over in Japan did not. They kept plugging away and now have updated the Bionic Commando site with a new Bionic Commando Developer Blog. It will be the future destination for all your latest BC news, updates, and exclusive inside looks. Be sure to bookmark and check there often!





New Bionic Commando Podcast With Keiji Inafune

December 21st, 2007 Chris Tou

Another week, another episode of the Bionic Commando podcast!

Keiji Inafune, the creator of Mega Man, Onimusha, Dead Rising and many more, joins us on this special festive podcast to answer listener questions about his work at Capcom, the future of Mega Man, and the best game he’s played this year.

Fun fact: This Podcast was actually recorded on the day of Mega Man 20th anniversary, which makes having Inafune-san, the father of Mega Man, on the Podcast all the more cool!





Bionic Commando dev team GRIN gets some love from Next Gen

December 14th, 2007 Chris "Kramez" Kramer

GRIN logoContrary to popular beliefs, it’s not just all about Ben Judd (aka “The Juddinator” aka “The Juddernaut” aka “benben”) and his facial hair around here when it comes to the topic of Bionic Commando. The guys and gals at GRIN are a pretty rad group, and they all have names like Ulf and Gunnar and Tor; Basically, their dev studio roll call sounds like a longboat full of axe-wielding madmen covered in bear skins. And after having spent some time with them in Stockholm and London, I can say: vikings never had as much fun as the GRIN dudes at an open bar. Next Gen.biz manages to sneak an interview with Bo Andersson, CEO and co-founder of GRIN, and talks with him about everyone’s favorite hotdog-armed cybernetic soldier, as well as some of the company’s past products and future plans. Go! Read! Now!





1up shows new Bionic Commando moves, enemies

December 13th, 2007 Chris "Kramez" Kramer

1up.com’s got the goods on a new Bionic Commando technique, showing off Nathan’s bionic grab-’n-toss move. If you’ve ever wished you could whip a car at someone, here’s a bit of wish-fulfillment for you.


1up also has screen shots of a new weapon and enemy type, so make you you stop by and take a gander.





New Bionic Commando Podcast — Ben Judd talks with Zack & Wiki producer Hironobu Takeshita

December 11th, 2007 Seth Killian

Bionic Commando producer Ben Judd is back at it, bringing you inside with the people that make it all happen inside the magical Wonka Factory that is Capcom R+D. This time he’s talking to Hironobu Takeshita (caricatured above by GRIN artist Joakim Hellstedt):

Takeshita-san drops by to discuss the performance of the acclaimed Wii game, as well as the Breath of Fire series, We Love Golf, why he wants to kill all monkeys - and sings us a very strange Bionic Commando song…

Check out the new podcast (along with all of the earlier episodes) here. Also don’t forget to ask the magic box your questions to take a shot at the special holiday prize.





Nothing says “swing-arm action” like a Volvo

December 5th, 2007 Chris "Kramez" Kramer

Bionic Commando Volvo C30Because I am an American, I pretty much don’t bother with attempts to grok any other languages out there (exception: the slight smattering of Japanese I have picked up over the years, domo arigato very much). Why bother wracking my fat-saturated, TV-blasted thinkbox with different words when it’s much easier to just squish back into my overstuffed easy chair and wait for the rest of the world to learn our lingo by forced exposure to Bruce Willis movies, McDonalds menus and Windows? Ha ha, eat it, global cultures!

That being said, I often rely upon the internet tubes to provide me with make-good-wordings for the occasional barbaric tongue I’m forced to gaze at through the light glaze of Krispy Kreme ooze that can usually be found smeared across my face from hairline to triple chins. The downside is that Swedish does not appear to be one of those wacky languages that Bablefish handles, forcing me to Google my way through the wilds of the internets back alleys. Scary!

As a result, this posting on Swedish website/magazine/TV show Game Reactor, which links to some frickin’ sweet photos of a Bionic Commando-wrapped Volvo C30, remains largely mysterious. InterTran at TranExp.com (itself a worryingly-URLed website) can only tell me this much:

“Japp. Swede spelhuset Grinning ( as currently am working with Cinema Commando ) had together with the servile Volvo - lover Gunnar joke the Mobile kirrat a elbow grease pimpad Volvo for that slip about in wonder winter. Here is pictures they precise mailade ourselves.”

As much as I am interested in finding out how much elbow grease has been pimped by Gunnar the Volvo-lover (and I’m pretty sure that’s illegal, even in Sweden) , InterTrans really isn’t helping us much here. Go here to check out some more pics while we check in with the boys in Sweden to find just what the heck is really happening here. Is this part of some vast Swedish automotive/game design conspiracy? Does Gunnar really love Volvos and how often? Or did Ben Judd just need new wheels? Stay tuned!





Exclusive Mega Man art giveaway on Bionic Commando Podcast!

December 4th, 2007 Seth Killian

A one-of-a-kind Mega Man drawing from Keiji Inafune himself? Do want. Although it appears to have been colored in by Ben Judd, read on for how you can get your filthy little paws on the art (check out all the podcasts and submit your questions HERE):

 

Bionic Commando producer Ben Judd and the crew at Top Secret: The Bionic Commando Podcast have come up with the perfect gift for all Capcom fans – a special guest appearance by Keiji Inafune, the head of R&D at Capcom, and creator of Mega Man, Onimusha, Dead Rising and too many other classic games to count!

Inafune-san will be talking about green-lighting the Bionic Commando project, discussing his own background at Capcom, and responding to listener questions.

And as an extra-special gift, Inafune-san has created this exclusive, hand-drawn, one-of-a-kind piece of festive Mega Man art – and Top Secret are just giving it away! All one lucky listener has to do is ask Inafune-san a question. That’s it! Top Secret will put the questions to him, and Inafune-san will decide who will be decorating their hearth with the Blue Bomber this Christmas.

Simply head over to www.bioniccommando.com/en/podcasts and drop a question in the Questions and Comments box. Please make sure to write your name and e-mail address in the comments box along with your question, otherwise we won’t be able to send you your prize!

Top Secret has also had a range of fantastic guests so far in the series, from Motohide Eshiro, Capcom Japan’s Creative Advisor on Bionic Commando and the director of Shadow of Rome, to the producer of Zack and Wiki and Breath of Fire 3, Hironobu Takeshita. You can download earlier episodes and subscribe to the bi-weekly podcast via iTunes at www.bioniccommando.com/en/podcasts