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	<title>Comments on: Behind-the-Scenes:  Rebalancing Super Street Fighter II Turbo HD Remix (part 3, T. Hawk)</title>
	<link>http://blog.capcom.com/archives/598</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Sat, 17 May 2008 00:23:10 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.3</generator>

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		<title>By: hawke</title>
		<link>http://blog.capcom.com/archives/598#comment-4701</link>
		<dc:creator>hawke</dc:creator>
		<pubDate>Sat, 15 Mar 2008 23:04:11 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-4701</guid>
		<description>Wow, after reading how much you changed one of my favorite characters I am even more psyched for a no brainer purchase for me. For me, going into street fighter I went with the mentality with learn the worst characters and you’ll be better with the best. (local tournaments I consistantly placed in the top 3 with Ken (played all day once), Dahlhism, T-hawk and Zangief. I was an agressive-defensive-counter trap player that forced many opponents into making moves that I would then counter.

Street Fighter was a passion for me and I am overly plesed to see it go back to the roots. I wasn’t a big fan of 3, however I loved all the streetfighter vs series and nightwarriors/darkstalkers (bishamon rocked!). I know I can never reachieve the level that I was once at namely due to my disability, but I do know that seeing the vids I can at least have some fun with complete strangers reminiscent of my teen years at the arcades of yore. 

 Great job, love the effort and I await to see what else comes from this game and down the road with your future endeavours.</description>
		<content:encoded><![CDATA[<p>Wow, after reading how much you changed one of my favorite characters I am even more psyched for a no brainer purchase for me. For me, going into street fighter I went with the mentality with learn the worst characters and you’ll be better with the best. (local tournaments I consistantly placed in the top 3 with Ken (played all day once), Dahlhism, T-hawk and Zangief. I was an agressive-defensive-counter trap player that forced many opponents into making moves that I would then counter.</p>
<p>Street Fighter was a passion for me and I am overly plesed to see it go back to the roots. I wasn’t a big fan of 3, however I loved all the streetfighter vs series and nightwarriors/darkstalkers (bishamon rocked!). I know I can never reachieve the level that I was once at namely due to my disability, but I do know that seeing the vids I can at least have some fun with complete strangers reminiscent of my teen years at the arcades of yore. </p>
<p> Great job, love the effort and I await to see what else comes from this game and down the road with your future endeavours.</p>
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		<title>By: C YOU 1N HELL gamertag</title>
		<link>http://blog.capcom.com/archives/598#comment-4567</link>
		<dc:creator>C YOU 1N HELL gamertag</dc:creator>
		<pubDate>Tue, 11 Mar 2008 11:39:44 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-4567</guid>
		<description>YES great job again Sirlin its like ur just fixing bugs in the game that should have never been. T Hawk is another really cool looking character that was so bad he was just unusable that was really sad cuz it lead peps (noobs like me) using only a few characters like Ryu all the time.</description>
		<content:encoded><![CDATA[<p>YES great job again Sirlin its like ur just fixing bugs in the game that should have never been. T Hawk is another really cool looking character that was so bad he was just unusable that was really sad cuz it lead peps (noobs like me) using only a few characters like Ryu all the time.</p>
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		<title>By: Capcom Town &#187; Blog Archive &#187; SFHD XLBA</title>
		<link>http://blog.capcom.com/archives/598#comment-4454</link>
		<dc:creator>Capcom Town &#187; Blog Archive &#187; SFHD XLBA</dc:creator>
		<pubDate>Mon, 03 Mar 2008 21:04:24 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-4454</guid>
		<description>[...] incluirán en este juego (en el que se podrá jugar sin cambios), tal como hizo con Blanka, Ken, T.Hawk, Ryu y la [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] incluirán en este juego (en el que se podrá jugar sin cambios), tal como hizo con Blanka, Ken, T.Hawk, Ryu y la [&#8230;]</p>
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		<title>By: Decca</title>
		<link>http://blog.capcom.com/archives/598#comment-3856</link>
		<dc:creator>Decca</dc:creator>
		<pubDate>Fri, 04 Jan 2008 19:42:02 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3856</guid>
		<description>I love these new changes, I play O. Hawk exclusively - never imagined making Condor Dive safe, so it's incredible.</description>
		<content:encoded><![CDATA[<p>I love these new changes, I play O. Hawk exclusively - never imagined making Condor Dive safe, so it&#8217;s incredible.</p>
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		<title>By: UberCyberBeast</title>
		<link>http://blog.capcom.com/archives/598#comment-3754</link>
		<dc:creator>UberCyberBeast</dc:creator>
		<pubDate>Mon, 24 Dec 2007 06:30:12 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3754</guid>
		<description>Oh, yeah: Gief needs his old crouching MP and HP throws back too.

Sorry. LOL.


;D</description>
		<content:encoded><![CDATA[<p>Oh, yeah: Gief needs his old crouching MP and HP throws back too.</p>
<p>Sorry. LOL.</p>
<p>;D</p>
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		<title>By: UberCyberBeast</title>
		<link>http://blog.capcom.com/archives/598#comment-3753</link>
		<dc:creator>UberCyberBeast</dc:creator>
		<pubDate>Mon, 24 Dec 2007 05:24:07 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3753</guid>
		<description>Firstly, I like the changes made to Hawk.


Now on to a much more important matter (LOL):

I think a similar change to Hawk's dive should be done to Zangief's green hand: make it safe on block.

Also, I think Zangief should be given back his safe SPDs from his older versions (whiff animation removed) - just like Hawk has safe 360s.

And I think Gief should have his HF kick lariat back too.


;D</description>
		<content:encoded><![CDATA[<p>Firstly, I like the changes made to Hawk.</p>
<p>Now on to a much more important matter (LOL):</p>
<p>I think a similar change to Hawk&#8217;s dive should be done to Zangief&#8217;s green hand: make it safe on block.</p>
<p>Also, I think Zangief should be given back his safe SPDs from his older versions (whiff animation removed) - just like Hawk has safe 360s.</p>
<p>And I think Gief should have his HF kick lariat back too.</p>
<p>;D</p>
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		<title>By: monkeyhero</title>
		<link>http://blog.capcom.com/archives/598#comment-3533</link>
		<dc:creator>monkeyhero</dc:creator>
		<pubDate>Tue, 27 Nov 2007 21:33:41 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3533</guid>
		<description>In one of the earlier updates, you mentioned the 360 download limit might cost us 1:1 pixel mapping for pure 1080p... The PS3 does not have any download limit and would have no problem supporting full 1:1 pixel map and 1080p.
PLEASE don't gimp the PS3 version because of  Microsofts download limit policy!! Give us the best version you can and let MS deal with their users download limits!</description>
		<content:encoded><![CDATA[<p>In one of the earlier updates, you mentioned the 360 download limit might cost us 1:1 pixel mapping for pure 1080p&#8230; The PS3 does not have any download limit and would have no problem supporting full 1:1 pixel map and 1080p.<br />
PLEASE don&#8217;t gimp the PS3 version because of  Microsofts download limit policy!! Give us the best version you can and let MS deal with their users download limits!</p>
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		<title>By: Spider-Dan</title>
		<link>http://blog.capcom.com/archives/598#comment-3531</link>
		<dc:creator>Spider-Dan</dc:creator>
		<pubDate>Tue, 27 Nov 2007 20:22:16 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3531</guid>
		<description>So here's an interesting comment:

"If it does prove to be a problem, we could lower the damage of the super throw."

Does this mean that this game will be subject to online revisions a la Starcraft or World of Warcraft, where some characters and strategies are good in one version but "nerfed" in later ones?  Are we going to refer to STHDR v1.0 Ken versus STHDR v1.6 Ken?

Or did you mean that there will be testing during the beta (or maybe even a partially-open beta?) where these issues will be worked out and set in stone for the final version?</description>
		<content:encoded><![CDATA[<p>So here&#8217;s an interesting comment:</p>
<p>&#8220;If it does prove to be a problem, we could lower the damage of the super throw.&#8221;</p>
<p>Does this mean that this game will be subject to online revisions a la Starcraft or World of Warcraft, where some characters and strategies are good in one version but &#8220;nerfed&#8221; in later ones?  Are we going to refer to STHDR v1.0 Ken versus STHDR v1.6 Ken?</p>
<p>Or did you mean that there will be testing during the beta (or maybe even a partially-open beta?) where these issues will be worked out and set in stone for the final version?</p>
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		<title>By: EDRAGON</title>
		<link>http://blog.capcom.com/archives/598#comment-3529</link>
		<dc:creator>EDRAGON</dc:creator>
		<pubDate>Tue, 27 Nov 2007 18:31:11 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3529</guid>
		<description>All that is cool! But this question is for the Capcom Co., Is there any way for games likes Marvel Vs Capcom 2 and Capcom Vs SNK 2:EO are released on the PSP game console.  I understand that Street Fighter Alpha 3 Max was published, it         
just that games I mentioned are ultra rare to find right now the U.S., and plus these two fighting games are legendary.  The over 50 characters to play with and not to mention the 3 on 3 battle system.</description>
		<content:encoded><![CDATA[<p>All that is cool! But this question is for the Capcom Co., Is there any way for games likes Marvel Vs Capcom 2 and Capcom Vs SNK 2:EO are released on the PSP game console.  I understand that Street Fighter Alpha 3 Max was published, it<br />
just that games I mentioned are ultra rare to find right now the U.S., and plus these two fighting games are legendary.  The over 50 characters to play with and not to mention the 3 on 3 battle system.</p>
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		<title>By: Seth "s-kill" Killian</title>
		<link>http://blog.capcom.com/archives/598#comment-3528</link>
		<dc:creator>Seth "s-kill" Killian</dc:creator>
		<pubDate>Tue, 27 Nov 2007 16:19:18 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/598#comment-3528</guid>
		<description>Saner: Cammy definitely has some fun changes that make her both more inviting to play and more competitive as well.  There will be another one of these articles detailing her updates as well.</description>
		<content:encoded><![CDATA[<p>Saner: Cammy definitely has some fun changes that make her both more inviting to play and more competitive as well.  There will be another one of these articles detailing her updates as well.</p>
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