MotoGP Fans, Tell Us What Should Be in GP 08!
November 8th, 2007 Kraig KujawaHey MotoGP Fans — From reading the MotoGP forums and other various posts on the Internets, it’s pretty obvious that you guys have some of the most discriminating tastes when it comes to games — it seems like you treat ‘em like fine wine. So who better to ask about what should be in the next MotoGP ‘08 than all of you?As Sven mentioned on the GP boards earlier, the current PS 2 edition was created with a shorter development cycle that we would have liked. The next one will be a full-on next-gen extravaganza deluxe full of bells, whistles, and all that stuff. We and the Milestone team have tons of ideas of what to put into the game, so now’s your turn. In the comments section below, tell us what you’d like to see and what you thought about Moto GP 07 PS 2. We’re listening.(But this is my first post, so please, be gentle.)
- Kraig









Helicopters and Ninjas!!!
Ok capcom I really hope you read this because this would make a great motogp game this is for all consoles mainly though for ps3 and Xbox 360 I don’t really care about the ps2 version because the graphic suck so try to worry about cramming the most stuff into this as you can for the next gen con. I mean look at GTA IV if they can do that with a 360 just imagine the detail you could put into this game so here’s what you have got to put into the game
-When you get to make your own racer let people choose actual leather brands like Alpinstars, axo, berik, arlen ness, Denise, spyke, spidi etc
-And actual helmet brands like shark, arai, agv, soumy etc
-And boot brands like Alpinestars and sidi
-And let people put there own lettering and sponsor patches that they get later on in there career like if they get sponsored by arai and fiat Yamaha Bridgestone tires make those patches appear on the persons suit as they get them instead of the last games were you have to take up all 8 spaces to make a red bull logo on the suit and when you make you own bike and you paint it make it to where its like in forza 2 wre you can put sponser logos on the bike that are already premade instead of everybody on the track looking good and you looking all stupid and animated like in the older ones were you only got 8 spaces to make a desighn on your bike
-Do all the licensing take your time and get it right and don’t make stupid ghetto fake names for suits and stuff
-Make the riders actually like the riders in person like tuck rossi’s boots in his leathers and make him harder to pass on his home circuit and stuff
-Make the AI way more realistic please!!! like if you in the lead and Rossi is behind you make him actually race you like make him get hard on the brakes going into a corner trying to pass you and go wide, make the AI make mistakes like over shoot a corner or tuck the front because they were trying to pass you and they got to hard on the brakes.
-Make the bikes handle more realistically like if you hold the back brake going into a corner make the bike slide out or if your still grabbing the front brake while your completely leaned over you tuck the front end
-When you win a race you should get a lap to celebrate like carry your national flag and do wheelies and burnouts
-Have people walking around in the pits not just an empty pit lane
-And please make the crashes more realistic everyone likes big crashes but all the latest motogp games have the stupidest crashes like the does a back flip when he slides out just pay some close attention to real life high sides and real life low side crashes please and make it where when you do crash you got to run to you bike pick it up bump start it and get back into the race just like in Superbike 2001 for pc but make the bikes actually get real damage that would be so cool to see your bike just shredding apart and faring and parts flying off as its flipping in the air shooting up gravel because you tucked the front end at 140mph and say you do a little crash so the bike gets all scraped up on one side and you get back into the race but if you crash big you have to restart the race like in GRID or NFS prostreet where they have real like body damage.
-Look at what they did with sbk-08 with the tuning and stuff get some ideas from them like were the rider is sitting in the teams pits talking to the mechanic changing all types of stuff on the bike
-Include all 3 classes PLEASE!!!! 125cc 250cc and motogp
and make it like the other people have said were you have to work your way up 125-motogp gaining experience like corner speed braking shifting accelerating and make it where you start on a team like Kawasaki or rizla Suzuki and if you do really good then factory Yamaha and repsol Honda will want you on there team
-Make sure you include the Indianapolis race this year
-PLEASE focus on the racing DONT waste your time putting in an extreme mode nobody likes it they would rather have better racing instead NO EXTREAM MODE PLEASE
-So all in all you really need to focus on the career mode with customizing your own character with real brands your own race number and going through 125 and 250 before you get to go on to motogp and make sure you focus on the crashing and bike damage and also the AI harder focus on that too
Thanks
No need to apologize for the short development time on MotoGP’07 – it’s a great game considering what’s in it and the capabilities of the PS2.
Suggestions for additions to MotoGP’08 (sim mode):
– No differences between online and offline physics.
– A physics model that captures tire wear and fuel load level.
– Color commentary. First choice would be Julian Ryder and Keith Huewen. Last choice would be Nick Harris.
– Penalties for passing on yellow flags or hitting other riders.
– Full crash animation. In other words, the rider shouldn’t just re-appear on the bike after a crash but should have to walk to the bike like in SBK2001 (PC).
– More realistic lap times for practice and qualifying based on opponent level. Right now, the bot riders are setting too fast times compared to their race pace in Medium difficulty.
– Customizable livery and race numbers.
– The ability to go to the Options screen anywhere without having to exit to the main menu.
– I want to be able to shake my fist at guys that bump me – where’s the gesture button?!?
– When doing a Quick Race, grid position should be randomized rather than just being placed at the back of the grid.
– Dolby 5.1.
– A brief podium ceremony at the end of a race.
– Equipment upgrades as a championship season progresses.
– A prominent shift light when playing with a manual transmission.
– A tutorial that explains every facet of controlling the bike in sim mode.
– A museum area with information and history about MotoGP. Video clips and statistics on riders, tracks and machines. Julian Ryder would also be a good source for this.
– The ability to save replays, and a rewind function. And a helicopter cam view.
– A unique name (unlike “MotoGP’07″ for both the 360 and PS2).
For starters.
Great game !
Suggestions for MotoGP’08 similar and with some additions of what Fugly Floom said :
- I saw that you can ride to the pit-lane…so changing weather conditions when it is cloudy in the race and able to switch bikes.
– Penalties for taking shortcuts…e.g. for chicane in Donington Park.
– A podium ceremony at the end of a race as well as much more animation in the run out lap. Maybe some specific one winning with specific rider at specific circuits. Or ability to do the wheelies and burnouts yourself in the runout lap.
- Maybe still to discover but ability of winning some special bikes like the Ducati from Mugello, the Yamaha 500 from Assen…
- Everything technically like gear, suspension, tires,…animated and shown in the pit box on the bike.
An additional point regarding the weather. In championship mode make some percentages on circuit with weather conditions and chose random out of that. Circuits like Qatar and Laguna Seca should have 0.001% of rain possibility. I played a complete season and it only rained in Laguna Seca…not really representative.
JohnnyV,
Ninjas are already in the ‘07 game, they are ridden by DePuniet and Jacque, Helicopters are not allowed to race LOL
Supplying information to rider on more normal places not while braking or in very fast corners…maybe doing it via pit board in the direction of reality…or at least on the straights
I want to start off by saying that the game is the most realistic streetbike game for PS2 as far as game physics. This is the hardest game I have ever played! I love it! Dont make the guys any easier at all! In Moto GP 4 I was the King, I could take a stock Suzuki and win by 10 seconds with the difficulty on hard. The first week of playing this game I was a chump and couldn’t even finish in the top ten in Medium difficulty. The tracks are great, they are so realistic it’s awsome. For what you had to work with the game is great but I expect a lot more from you in Moto GP 08
1. I would like to see all 3 classes 125, 250, and Moto GP class.
2. I wan’t to play in career mode as myself, and be able to select a personal number that is available. And if I win the a championship I would like the choice of running the number one plate.
3. I wan’t a full field of guys in multiplayer mode. Maybe the first 5 guys be champion difficulty, the next 5 be hard difficulty, the next 5 be medium and the last 5 be easy difficulty. That way when I playing with someone that isn’t as good as me I won’t be out in front by myself.
4. I also would like too see equipment upgrades as the season progresses, maybe not evry two races like Moto Gp 4, But it be cool to see.
5.In a career mode I wan’t to fight for sponserships. for example start me off on a genaric bike to see how good I am and if I prove myself worthy of a factory ride Have Yamaha, or Honda, or Ducati offer me a contract. And if your going too put all the classes in do that for the 125 but if I win the 125 Championship have some 250 teams offer contracts. When I do move up trough the classes offer outside sponsers like Alpinestars, Arai, and Red Bull.
6. In simulation on a rainy track it doesn’t seem to slow the spped down any in the corners I can push just as hard as if I was on a dry track. I would like to see me lose my front end a lot easier if I brake too hard. Things like that.
7. Penalties, I want to be penalized if I pass on the yellow or hit someone or cut the track( but dont make to were if I cut the corner a little to save myself from crashing I get penalized 10 seconds like in Moto Gp 4).
8. Last but not least If I crash too many time make me DNF. If I do crash but its not servere, make my bike fail a couple of laps later.
I understand that this is a lot to put in a game but if you have to take away full replays or challanges to unlock miscellaneous things, then please do it. I want to feel the full Moto GP experience, you came really close in Moto GP 07. I have to complemnt you on such a great game. I hope that Moto Gp 08 is greater, and for PS2 as well.
well my thoughts for the game would be…
PLEASE dont do what THQ did and make it so that you have whichever bike you want and while playing the game you never get on a team.. its just not fun, the point of playing is so that you feel like its really you in Moto gp racing on real teams.. i would say that the F1 06 game for ps3 would be a good place to look for ideas on how to make an amazing gp game.. you should have to try out for teams and make your way through the manufactures onto a winning bike and also you dont want to have an easy time beating the game you should actually have to try like in the f1 06 game where you cant actually beat the faster cars in most of the races unless your really good.. also you should have it rain start in the middle of races sometimes aswell as having a full wet race, but when it starts to rain in the middle of a race you should be able to ride into the pits and get onto your spare bike with you rain tires. and also have the real sounds of every gp bike not just make up sounds like most games. and differnt riding styles for every rider and the ability to choose your riding style.. and most importantly have realistic handling in the moto gp game by THQ the bikes handle like f1 cars… not very realistic! its hard just to keep of the grass! anyways thats what i think should be in moto gp 08
Thanks
( please note: i’m from holland, so i dont speak English very well. )
Some of my suggestions for the new game would be:
- a online mode.
- Full crash animation, the rider shouldn’t just re-appear on the bike after a crash but should have to walk to the bike.
- Damage to your bike, the more damage depends on the crash, you can see the damage in a bar somehwere on the screen. And the more damage, the harder it is to control the bike.
- People walking in the pit lane, not just a empty lane and if its going to rain during the race you could have the option to change bike.
- If you win a race with a rider, like Rossi, he will get experience wich you can add to hes stats, like handling, top speed, acceleration.
- ability to cosumize your own rider, for example: i want to have myself in the game, i click on the button edit rider, and there i can edit name, riding number, head, ears, eyes, lenght, weight ( wich will have effect on the riders top speed etc. )
- podium ceremony
- real looking crashes, not that fake crashes from motogp 07 ( ps2 )
- Ability to ride a warm up lap and celebration lap, wich you can put on and off so you aren’t forced to do that.
- realistic burnouts, not a little piece of smoke but very much.
- when you win a race, people will run to you to celebrate, the more people that are running towards you affects on the popularity of the rider. ( popularity is another option, guys like Rossi have a lot of fans, but guys like nakano have less fans. )
- ability to do tricks ( like standing wheelies, stand on your bike etc. ) in the celebration round ( the lap after the race )
- alility to change grid position in quick race.
- Commentary during the race ( real commentary, wich means the real commentators on tv, also changeable in langauge like: english, italian, frensh, dutch, spanish etc. ) , sometimes a team radio wich give you tips to win the race.
- just before a real race warm up lap, there are a lot of people on the grid, this should be in the game to.
- replays wich you can save.
- in a replay a tv mode in wich the recording is exactly the same as on tv.
- ability to choose the class of the race: 125cc ( all the riders of real-life 125 cc ), 250cc (all the riders of real-life 250cc ) or motogp ( all the riders of real-life motogp )
- if i want to race a multiplayer quick race in motogp 07 ( ps2 ), there are only 6 riders in a race, make it just the real number of riders.
- different modes like: season, quick race, grand prix weekend ( fp 1, 2 and 3, qualifing practice, warm up, grand prix, run out lap.
- if i start a season with my own rider ( build in editing mode ) i want the ability to choose team, gears, colors of bike etc., of course i will start in the 125cc and stay there till im good enough to receive an offer from a team from the 250cc or motogp. with the money i make in the game i can buy new gear for my bike and videos or pics. when i get better results for my team i will get better gear to use, so when i leave the team it is a better competitor for the other teams.
- ability to make a powerslide during the race wich will make my replay more exciting and will bring me more fans.
- more realistic races, like you ride in a group of 4 riders on top, followed by two and 2 sec behind that the next group is coming. not just 2 or 1 riders on top.
- the cpu will regulary try to overtake.
- when i fall off my bike, and the bike is sliding over the circuit i want to see sparks, when the bike reaches the grind and grass it is going to slide or make and exciting crash, wich is nice to watch, even if it’s you who fall off.
- cpu’s also fall
- realistic riding in rain, that its not the same as dry.
- equipment upgrades when a season progresses.
- In a career mode I wan’t to fight for sponserships. for example start me off on a genaric bike to see how good I am and if I prove myself worthy of a factory ride Have Yamaha, or Honda, or Ducati offer me a contract. And if your going too put all the classes in do that for the 125 but if I win the 125 Championship have some 250 teams offer contracts. When I do move up trough the classes offer outside sponsers like Alpinestars, Arai, and Red Bull. ( i have this from motogpking )
- when i crash hard, or a lot in a race, i can be hurted and be unable to go on with the race.
- when someone crashes in real life there are people running to hem, i want to see this in the game too!
- in a replay also have a spectator mode so you can see how hard they ride on the circuit!
- a model of tire wear, and fuel load wich can be switched on/off
This was a bit of my ideas for motogp 08.
It is a very good idea of you guys to listen to people and dont just do what you think.
A number of great suggestions from the other posters. While this may cover some of the same ground, a few humble suggestions:
1) Ability to play a career as me, with cumlitavie stats recored for the career and for the season
2) Battle for better rides and better sponsorship with a number of equipment upgrades (1 or 2) per season. If you progress to a better team each season (based on performance) this may enhance replay value
3) Trophy room: Give me a place that shows me what races and trophies I’ve won as well as any awards given for significant performances (think Tiger Woods franchise)
4) Unlockables/challenges — aside from the current crop of tracks and riders, give us some of the “classic” MotoGp tracks and riders, including old school era-specific bikes. I’d much rather battle those guys than a super-fast ghost during TT play.
5) Damage/Injury/Penalities
6) KEEP THE CUSTOMIZABLE CONTROLLERS!
Looking forward to the next iteration of the MotoGp series, have fun working on it! In the meantime, back to ‘07!
Thanks for the forum to post!
A lot of the previous suggestions are great. Tying it all together I have the whole thing thought through:
First - Please use British English!!! It is the official version used by DORNA (see TV coverage and website) and MotoGP is bigger in Europe than in the States anyway. (I know - I live in California). Thankyou.
Don’t bother with the lower classes. It’s just not the same when there are only a couple of bike types to choose from. At least the Premier class has all the major manufacturers competing. Concentrate on making this area especially good! THQ failed in this regard when they ended up putting all the emphasis on their Extreme Mode instead of remembering what the core of the game was all about.
Parts upgrades are cheesy. I want to ride, not be a mechanic. The basic attributes of Handling, Acceleration, Braking and Top Speed used by THQ cover exactly what’s needed when it comes to bike improvements.
THQ’s system of time penalties is also spot on, i.e. the total amount of time you spend off track is added to your final lap time. This means the bigger the error, the bigger the penalty.
If the Crash Damage option is on (see below), hard or overly frequent crashes will mean more damage to the bike, making it gradually less functional, even causing a DNF. Add a damage meter to the race GUI to help with this. We should see the rider walk and get back on the bike. The further he lands from it, the further he must go, hence the the longer it will take. Smaller slips are less consequential this way.
The same applies to Rider Injuries, which can affect performance and, in extreme circumstances, cause you to miss races. Make this subtle, though. Most riders get away with injury for the majority of their accidents.
Don’t hassle with prize money and sponserships. That’s what management games are for. Keep it focused on the racing.
THQ’s livery customization got progressively worse. I want my bike to look professional and have lots of individual design options, not look like some second rate cartoon in comparison to the rest of the field. I suggest you have some of the real world logos (e.g. Red Bull, Motul, Brembo, Ohlins, Michelin, etc.) available for placement on user bikes to help with authenticity. Let me set my Rider Name, Team Name, Number, Nationality, etc.
All available rider numbers can be picked, with the opportunity to have the #1 plate if you are World Champion (give Stoner his #27 back and don’t forget Kato’s #74 has been retired). The user should have different typefaces to choose from so the number can be fully personalised, just like in real life.
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There should be four major game modes:
Quick Race - Any rider, any track, any weather, any number of laps.
Season - Create a fully customized bike with all models and experience credits instantly available for distribution (e.g. 80% of max). Race for a single season with this DREAM BIKE, after which you can reset and start again. You should also be able to create a dummy rider to go alongside you in a full two-rider team setup, his credits being randomly assigned by the computer. You don’t feel so lonely out on the track and it’s more feasible to compete in the team and manufacturers’ championships.
Career - (15 Seasons). Start with a fictional satellite team as a rookie [Bike type is random] and get offered more lucrative contracts as your skill and reputation grow. Riders change team (1-3 year contracts), retire and get replaced (perhaps with the biggest names from 125 and 250) so that it reflects the passage of time. The teams themselves can wax and wane, so maybe in 2014[?] Kawasaki[?] are the big name team to be riding for and Honda[?] are less desirable. (Perhaps they should have a ‘Reputation’ rating to facilitate this). This fluctuation is random and changes with each career cycle. To keep it interesting, your major career stats are stored in a Hall of Fame upon your retirement (which can be early if you so desire). Lap times drop very slightly (but within reason) over the years as technology improves. Each GP has a Practice session, a Qualifying session and a Race (I like the way THQ did this in MotoGP 07).
Time Trial - Obviously where you lap alone trying to beat your best lap time. Options as per a Quick Race.
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Tuning Options:
Front Tyre: Soft/Medium/Hard (and please don’t make ‘Hard’ overly skid-happy like it is in THQ’s effort)
Rear Tyre: Soft/Medium/Hard (and please don’t make ‘Hard’ overly skid-happy like it is in THQ’s effort)
Front Suspension: 0-10 Rating (To make it non-specific for different manufacturers)
Rear Suspension: 0-10 Rating (To make it non-specific for different manufacturers)
Wheel Base: 0-10 Rating (To make it non-specific for different manufacturers)
Ride Height: 0-10 Rating (To make it non-specific for different manufacturers)
Gear Ratios: Automatic/Manual (Adjustable)
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General options (First listed is default):
Difficulty: 1-5 (Please increment more slowly than THQ - their jumps were too big. You either won by miles or got left behind).
Laps: 1-10, Real
System: Metric/Imperial
Game Mode: Simulation/Arcade (For a wider appeal)
Gear Selection: Automatic/Manual
Tyre Wear: On/Off (Amount of wear affected by the way you ride and track conditions)
Wet Race: On/Off (If set to ‘On’, the weather can change during a race and you have the option to pit and change bike)
Crash Damage: On/Off
Rider Injuries: On/Off
As a side note, I think it may be practical if the last four options listed above only kick in if the race is a decent length, e.g. more than five/ten laps. Bike changes and tyre wear in a three lap race would be pretty lame.
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Environmental Factors:
Air Temperature: (Deg C)
Air Humidity: (%)
Wind Speed (kph)
Weather Forecast: Dry, Damp, Wet
Track Temperature: (Deg C)
Track Condition Good/Fair/Poor (A good track is grippy and smooth, a poor track is slippery or harder on tyres)
These factors are random during a Career or Season, but tweakable for Quick Races and Time Trials. Random assignment is based on a realistic assessment of time and location e.g. Donington can only be between, say, 15-28 Degrees with a 40% chance of rain, whereas Qatar (if daytime) would be between 30-45 Degrees with a 1% chance of rain. (There figures are very loose examples just to make the point and are by no means means intended to be accurate). This makes visits to each track variable within reasonable boundaries and theoritically it can rain anywhere, even if the likelihood of it actually happening is very slim.
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Thanks for listening. E-mail me for more good stuff!
Matt the Catt
podium.
make the differnet weather condictions work aswell, like a race starts off dry and then rains, you could come in and change your tyres, choose a tyre choice before the race.
in the wet, riders go slower than usuall, and if you have too much front break going into a corner you loose the front end,
that would be such an ideal racing game
this is from my mate, who cudnt post :\
My ideas and thoughts about Motogp 2008.
Firstly i would like Toby Moody and Julian rider from Eurosport to commentate on the game. Only to the extent on football games. they can tell you facts and things about the race, weather and riders changing postion in the field. and instead of a sign coming up e.g ‘Pedrosa crashed’, the commentators can tell you.
In the gameplay - I think THQ did a pretty good job with the control and handling of the bike, the tail wagging was sometimes abit ‘unrealistic’ but its a good idea. I’d like to see the front end of the bike dip down as you brake into a corner, and the front wheel lift on accelaration. Also crashes need to be more realistic. I’d like to see Slide outs, and highsides in there. And depending on the bigger the crash the more damage will be done and could result in DNF. If you can get back on the back and its hard to handle becasue of tha damage you can pull in the pits and retire from the race. Also depending on the crash your rider could become injured and miss the race and maybe the next or suffer in the next. When you do crash/slide out it would be good if you saw the rider get back up run towards the bike and the marshels will help you get going again. Please dont make the other riders drive in straights lines and crash into to you, seen as you are the most vunrable, make them aviod you at times. Make it harder to catch the group of riders back up again becasue its really boring when you can serge through the field in half a lap and over take 5 riders in one corner on hard mode, we want more competition. Tyre wear as the race progresses, if you go balls to the wall from the start make it so your tyres will lose grip at about 75% into the race and the rest catch up or you fall. Also i want to have official motogp rules, Flags, drive through penalties and jump starts penatlies. none of that time penalty on your lap.
Also make the computer riders alot more competative, like when you go past them make them stay with you, not over taking right away. try and make the game realise how you ride and your speed and how you brake and accel and make the other riders be like you but with the actuall riders abilties e.g Rossi on the brakes.. also the riders around you in the championship standings be more competetive with you, becasue THQ made Rossi fall at Valencia evry time, you want to have a battle at the last race for the title if its not already won.
When you arrive at the next track your bike is slow and doesnt work right, so you have to use free practice and Qualifying to set your bike up to suit the track. also in qualy you have to come in the pits to change setting and tyres (qualy tyres).
Weather change is an assential. at each track make it realistic about the temp and chance of rain, and the weather can change as the race progresses making you have to pull in and change bikes.
after the race you see the riders in parc ferme and then on the podium getting there rewards as you see the championship standings. A warm down lap where you see clebrations, wheelies even if you control them or not.
Also i want to have a pace car in the race if theres a bad crash.
Starting up - In career mode i want to have to start at a low 125cc team and have to work hard and make my way up gaining attributes to be able to run at the front and promote my self to 250cc and then the same up to the Motogp class. In each season you can be offered a new team contract or if you finished high up or champion you can move up a class when another team wants you. the better your form the better the team offer. when you get about 5 seasons in some riders will retire and big names will come up from 250’s. Whn you make your Rider up you can make a Helmet in great detail and you wear the team leather but you can change the colours of some parts and you can make a personal number for your bike, like the style and colour of it.
A hall of fame - real statistics and records and as you go through the game and progress you apper in the records along side the likes of Rossi, Agostini etc….
Also as a bonus unlock feature so you can unlock old bikes and Riders and also old tracks but only race them in quick race mode. You can unlock the gaulioses Yamaha, Rossi’s repsol, nastro honda, Max biaggi, Sete Gibernua etc, just the major ones, and you can race at Suzuka, Africa, Rio etc….
With any luck, you guys will make it as close as possible to the THQ versions of the game.
I might start by saying, apart from doing the odd track day, I’m a huge fan of MotoGP and have been an avid gamer for quite a few years. I’ve played every version of MotoGP (on all consoles - all were rubbish), and IMO the versions by THQ (Climax) were simply outstanding. Definitely the benchmark for this genre. Most notably the physics engine, which was just fantastic. Please take a long hard look at the way they (Climax) have done it and hopefully you’ll see what I mean and come up with something just as good.
I can’t leave without mentioning multiplayer racing over XBOX live. It was without a doubt, the best (and the most well supported) racing game I have ever played. A huge community, totally addicted and everyone having a blast! I haven’t seen anything since that even comes close.
I could go on but since buying a PS3, I have considered buying another XBOX 360 just to play MotoGP 06 & 07.
Well that’s my opinion. Hopefully (for our sakes as well as your own) you’ll get it as close as possible, if not better than the Climax version/s.
Best wishes and I can’t wait to see what you guys do with the PS3 version.
been waiting for a motorcycle game for ps3.
must have perfect graphics I want to see some detail
must have 2 player side by side split screen minimum offline (would like 4 player offline)
must have bike setups like ea sports superbike 2000 and be able to save bike set ups(for two player heads up and career mode can leave out for quick racing or arcade mode)
don’t really care if 125 and 250 are included (especially if the game is called moto gp!)
when playing offline with friend(s) that might not be as good, need to have a progressive advantage system to help them catch up
when displaying split times,lap , and position on the screen don’t block out my racing view like that tourist trophy game