<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2.3" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: New Resident Evil 5 Producer Interview</title>
	<link>http://blog.capcom.com/archives/1286</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Sat, 21 Nov 2009 13:40:54 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.3</generator>

	<item>
		<title>By: kn007_theking</title>
		<link>http://blog.capcom.com/archives/1286#comment-12832</link>
		<dc:creator>kn007_theking</dc:creator>
		<pubDate>Tue, 10 Jun 2008 20:06:27 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1286#comment-12832</guid>
		<description>Virtual reality can be more impressive if a person goes into the virtual world, get a look to my idea you'll like it
More reality = more productivity = more fans

by using glasses techniques below
With glasses
Anaglyphic (including Wavelength selection - see Infitec)
Polarization
Alternate-frame sequencing (or shutter glasses)

#Stereoscopic Viewing Devices can also be used but would be expensive.

In the context of many computer games, 3D computer graphics refer to being composed of objects in a virtual 3-D world, not that they can be viewed in 3-D. For a stereoscopic 3-D games, as for everything else stereoscopic, two pictures (one for each eye), are needed.

the new resident evil 5 would be a great success if 3D glasses would be used.

i hope u would like my idea.

KN / Kirtimaan</description>
		<content:encoded><![CDATA[<p>Virtual reality can be more impressive if a person goes into the virtual world, get a look to my idea you&#8217;ll like it<br />
More reality = more productivity = more fans</p>
<p>by using glasses techniques below<br />
With glasses<br />
Anaglyphic (including Wavelength selection - see Infitec)<br />
Polarization<br />
Alternate-frame sequencing (or shutter glasses)</p>
<p>#Stereoscopic Viewing Devices can also be used but would be expensive.</p>
<p>In the context of many computer games, 3D computer graphics refer to being composed of objects in a virtual 3-D world, not that they can be viewed in 3-D. For a stereoscopic 3-D games, as for everything else stereoscopic, two pictures (one for each eye), are needed.</p>
<p>the new resident evil 5 would be a great success if 3D glasses would be used.</p>
<p>i hope u would like my idea.</p>
<p>KN / Kirtimaan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seth Killian</title>
		<link>http://blog.capcom.com/archives/1286#comment-12831</link>
		<dc:creator>Seth Killian</dc:creator>
		<pubDate>Tue, 10 Jun 2008 17:54:42 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1286#comment-12831</guid>
		<description>Hrm sounds fine to me, both the embed and the original.  I suggest you try q-tips :) 

/me ducks</description>
		<content:encoded><![CDATA[<p>Hrm sounds fine to me, both the embed and the original.  I suggest you try q-tips <img src='http://blog.capcom.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>/me ducks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saner</title>
		<link>http://blog.capcom.com/archives/1286#comment-12830</link>
		<dc:creator>Saner</dc:creator>
		<pubDate>Tue, 10 Jun 2008 17:41:11 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1286#comment-12830</guid>
		<description>argh the translator speaks too softly or their camera
audio is terrible,  I have volume levels set to the max.

&#62;_</description>
		<content:encoded><![CDATA[<p>argh the translator speaks too softly or their camera<br />
audio is terrible,  I have volume levels set to the max.</p>
<p>&gt;_</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shawn Baxter</title>
		<link>http://blog.capcom.com/archives/1286#comment-12829</link>
		<dc:creator>Shawn Baxter</dc:creator>
		<pubDate>Tue, 10 Jun 2008 17:07:24 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1286#comment-12829</guid>
		<description>Ah yes, the hoarse yet soothing voice of translator Gearoid Reidy... lol</description>
		<content:encoded><![CDATA[<p>Ah yes, the hoarse yet soothing voice of translator Gearoid Reidy&#8230; lol</p>
]]></content:encoded>
	</item>
</channel>
</rss>
