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	<title>Comments on: SSF2T HD Remix:  Hitbox Mode!?</title>
	<link>http://blog.capcom.com/archives/1261</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Sun, 08 Nov 2009 02:21:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.3</generator>

	<item>
		<title>By: Will</title>
		<link>http://blog.capcom.com/archives/1261#comment-12799</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Sat, 07 Jun 2008 18:55:16 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12799</guid>
		<description>Here's some free speech: you're a moron.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s some free speech: you&#8217;re a moron.</p>
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		<title>By: Amp</title>
		<link>http://blog.capcom.com/archives/1261#comment-12746</link>
		<dc:creator>Amp</dc:creator>
		<pubDate>Wed, 04 Jun 2008 23:39:05 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12746</guid>
		<description>I like this.

What I'd like to see more of (out of all companies) is game-relevant documentation.

Hitbox mode is actually part of what I mean.

Is it possible for Capcom to publish, or even include in the game files, an extra table/guide that shows the various info, such as frame data, block methods, etc. That traditionally we've always had to either do some major digging around on the internet for?</description>
		<content:encoded><![CDATA[<p>I like this.</p>
<p>What I&#8217;d like to see more of (out of all companies) is game-relevant documentation.</p>
<p>Hitbox mode is actually part of what I mean.</p>
<p>Is it possible for Capcom to publish, or even include in the game files, an extra table/guide that shows the various info, such as frame data, block methods, etc. That traditionally we&#8217;ve always had to either do some major digging around on the internet for?</p>
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	<item>
		<title>By: oneraj4u</title>
		<link>http://blog.capcom.com/archives/1261#comment-12743</link>
		<dc:creator>oneraj4u</dc:creator>
		<pubDate>Wed, 04 Jun 2008 21:33:47 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12743</guid>
		<description>Spam is an advertisement that was unsolicited, not an opinion. Perhaps you might find a dictionary before you belly up to the keyboard.

But I do understand how a fanboy like yourslef might get upset at uncensored opinions... didn't mean to hurt your feelings, hope you didn't cry all over your Capcom t-shirt, and Capcom pillow cover...  

Hey I know, you can move to China and not have to deal with this free speech silliness... fanboy.</description>
		<content:encoded><![CDATA[<p>Spam is an advertisement that was unsolicited, not an opinion. Perhaps you might find a dictionary before you belly up to the keyboard.</p>
<p>But I do understand how a fanboy like yourslef might get upset at uncensored opinions&#8230; didn&#8217;t mean to hurt your feelings, hope you didn&#8217;t cry all over your Capcom t-shirt, and Capcom pillow cover&#8230;  </p>
<p>Hey I know, you can move to China and not have to deal with this free speech silliness&#8230; fanboy.</p>
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		<title>By: Seth Killian</title>
		<link>http://blog.capcom.com/archives/1261#comment-12738</link>
		<dc:creator>Seth Killian</dc:creator>
		<pubDate>Wed, 04 Jun 2008 17:33:10 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12738</guid>
		<description>Hi Wiwo, 

Yes, this is a thing that's determined by Sony Europe.  We've been at the forefront of trying to get as close to simultaneous worldwide release as possible, but as you guessed, with Sony, much of that is beyond our control.  

best,
Seth</description>
		<content:encoded><![CDATA[<p>Hi Wiwo, </p>
<p>Yes, this is a thing that&#8217;s determined by Sony Europe.  We&#8217;ve been at the forefront of trying to get as close to simultaneous worldwide release as possible, but as you guessed, with Sony, much of that is beyond our control.  </p>
<p>best,<br />
Seth</p>
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	<item>
		<title>By: omfglearntoplay</title>
		<link>http://blog.capcom.com/archives/1261#comment-12737</link>
		<dc:creator>omfglearntoplay</dc:creator>
		<pubDate>Wed, 04 Jun 2008 16:16:35 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12737</guid>
		<description>I love this hitbox addition. And after picking up Guilty Gear on the PS2 (the only fighter that comes close to Capcom fighters) I would also love to see a damage counter and such in training mode.</description>
		<content:encoded><![CDATA[<p>I love this hitbox addition. And after picking up Guilty Gear on the PS2 (the only fighter that comes close to Capcom fighters) I would also love to see a damage counter and such in training mode.</p>
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		<title>By: The Dave</title>
		<link>http://blog.capcom.com/archives/1261#comment-12723</link>
		<dc:creator>The Dave</dc:creator>
		<pubDate>Wed, 04 Jun 2008 02:24:29 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12723</guid>
		<description>Hey Rey, I was curious about one thing. I know that it's impossible that anything would be planned for it. But is it technically possible that patches and/or DLC would ever come out for this game? Or is it pretty much once it's done you guys go on to new projects?</description>
		<content:encoded><![CDATA[<p>Hey Rey, I was curious about one thing. I know that it&#8217;s impossible that anything would be planned for it. But is it technically possible that patches and/or DLC would ever come out for this game? Or is it pretty much once it&#8217;s done you guys go on to new projects?</p>
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		<title>By: SemiCharmed</title>
		<link>http://blog.capcom.com/archives/1261#comment-12722</link>
		<dc:creator>SemiCharmed</dc:creator>
		<pubDate>Wed, 04 Jun 2008 01:24:46 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12722</guid>
		<description>Thank you for taking the time to respond to all of my questions. I've been very impressed with how Capcom and Backbone has taken suggestions and the major criticisms from us, the fans and have tried to make SFHD a better game as a result of it - this is the first time I've been aware of a videogames publisher doing this. Capcom has been my number 1 producer of games for many many years and you've gone up in my book, as a result of this.</description>
		<content:encoded><![CDATA[<p>Thank you for taking the time to respond to all of my questions. I&#8217;ve been very impressed with how Capcom and Backbone has taken suggestions and the major criticisms from us, the fans and have tried to make SFHD a better game as a result of it - this is the first time I&#8217;ve been aware of a videogames publisher doing this. Capcom has been my number 1 producer of games for many many years and you&#8217;ve gone up in my book, as a result of this.</p>
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		<title>By: SemiCharmed</title>
		<link>http://blog.capcom.com/archives/1261#comment-12721</link>
		<dc:creator>SemiCharmed</dc:creator>
		<pubDate>Wed, 04 Jun 2008 01:20:03 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12721</guid>
		<description>&lt;blockquote cite="Rey- I think we’ve done a lot to address any of the fans issues with the art. I don’t think we’ll be able to get to every issue though."&gt;

Thank you for taking the time to respond to all of my questions. I've been very impressed with how Capcom and Backbone has taken suggestions and the major criticisms from us, the fans and have tried to make SFHD a better game as a result of it - this is the first time I've been aware of a videogames publisher doing this. Capcom has been my number 1 producer of games for many many years and you've gone up in my book, by listening to the fans.

To all the people insisting that the game be released now, the artwork has not been completed.

"A delayed game is eventually good, a bad game is bad forever" - Shigeru Miyamoto&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="Rey- I think we’ve done a lot to address any of the fans issues with the art. I don’t think we’ll be able to get to every issue though.">
<p>Thank you for taking the time to respond to all of my questions. I&#8217;ve been very impressed with how Capcom and Backbone has taken suggestions and the major criticisms from us, the fans and have tried to make SFHD a better game as a result of it - this is the first time I&#8217;ve been aware of a videogames publisher doing this. Capcom has been my number 1 producer of games for many many years and you&#8217;ve gone up in my book, by listening to the fans.</p>
<p>To all the people insisting that the game be released now, the artwork has not been completed.</p>
<p>&#8220;A delayed game is eventually good, a bad game is bad forever&#8221; - Shigeru Miyamoto</p></blockquote>
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	<item>
		<title>By: Will</title>
		<link>http://blog.capcom.com/archives/1261#comment-12719</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Tue, 03 Jun 2008 23:45:39 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12719</guid>
		<description>Wow, nice spammage. Don't you have someplace else to go trolling than blog comments? Surely Usenet still has some draw for the likes of you.</description>
		<content:encoded><![CDATA[<p>Wow, nice spammage. Don&#8217;t you have someplace else to go trolling than blog comments? Surely Usenet still has some draw for the likes of you.</p>
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	<item>
		<title>By: Wiwo</title>
		<link>http://blog.capcom.com/archives/1261#comment-12713</link>
		<dc:creator>Wiwo</dc:creator>
		<pubDate>Tue, 03 Jun 2008 18:27:47 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1261#comment-12713</guid>
		<description>Hello.

I have a "political" question more than a question about the game itself.

I'm from Spain. Super Puzzle Fighter II Turbo HD Remix was released in Europe 2 weeks ago (22 of May, 2008).

I supose that this is more a thing from Sony than from Capcom, but do you think that we will have to wait that much for SSF2T HD?

I can wait all I have to so I can play this game, but... I  would like that, this time, the delay was smaller.

Thanks for your time.</description>
		<content:encoded><![CDATA[<p>Hello.</p>
<p>I have a &#8220;political&#8221; question more than a question about the game itself.</p>
<p>I&#8217;m from Spain. Super Puzzle Fighter II Turbo HD Remix was released in Europe 2 weeks ago (22 of May, 2008).</p>
<p>I supose that this is more a thing from Sony than from Capcom, but do you think that we will have to wait that much for SSF2T HD?</p>
<p>I can wait all I have to so I can play this game, but&#8230; I  would like that, this time, the delay was smaller.</p>
<p>Thanks for your time.</p>
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