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	<title>Comments on: Wanna Make a Capcom Game?</title>
	<link>http://blog.capcom.com/archives/1241</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Wed, 17 Mar 2010 04:01:09 +0000</pubDate>
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	<item>
		<title>By: Justice Hero</title>
		<link>http://blog.capcom.com/archives/1241#comment-12558</link>
		<dc:creator>Justice Hero</dc:creator>
		<pubDate>Fri, 23 May 2008 04:46:25 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1241#comment-12558</guid>
		<description>It's good to see Mr. Boyes likes new and exciting ideas... I'm pretty sure I'm chock full of 'em. ^^  A lot of the stuff he said I also heard at an IGDA meeting I had before (there was even someone from Big Rooster, the company developing Talisman before it got put on hold), like about being assertive and standing behind your ideas.

I really wish Capcom Production Studio 8 (or something similar) were still around... I'd so love to work at Capcom as a designer, but the way things stand now, it seems as though I'd have to go overseas or work for another developer and hope it gets published through Capcom. :&#124;</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to see Mr. Boyes likes new and exciting ideas&#8230; I&#8217;m pretty sure I&#8217;m chock full of &#8216;em. ^^  A lot of the stuff he said I also heard at an IGDA meeting I had before (there was even someone from Big Rooster, the company developing Talisman before it got put on hold), like about being assertive and standing behind your ideas.</p>
<p>I really wish Capcom Production Studio 8 (or something similar) were still around&#8230; I&#8217;d so love to work at Capcom as a designer, but the way things stand now, it seems as though I&#8217;d have to go overseas or work for another developer and hope it gets published through Capcom. <img src='http://blog.capcom.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /></p>
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