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	<title>Comments on: HD Akuma!</title>
	<link>http://blog.capcom.com/archives/1239</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Sun, 08 Nov 2009 04:05:10 +0000</pubDate>
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		<title>By: Nando</title>
		<link>http://blog.capcom.com/archives/1239#comment-12735</link>
		<dc:creator>Nando</dc:creator>
		<pubDate>Wed, 04 Jun 2008 14:05:26 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12735</guid>
		<description>Is this picture the aftermath of Akuma's "raging demon" move?</description>
		<content:encoded><![CDATA[<p>Is this picture the aftermath of Akuma&#8217;s &#8220;raging demon&#8221; move?</p>
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		<title>By: Saner</title>
		<link>http://blog.capcom.com/archives/1239#comment-12560</link>
		<dc:creator>Saner</dc:creator>
		<pubDate>Fri, 23 May 2008 05:09:58 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12560</guid>
		<description>Dee Jay's stage has turned from one my least favorite
stages to one of my most favorite stages EVERR!   @.@   ^___^</description>
		<content:encoded><![CDATA[<p>Dee Jay&#8217;s stage has turned from one my least favorite<br />
stages to one of my most favorite stages EVERR!   @.@   ^___^</p>
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		<title>By: Seth Killian</title>
		<link>http://blog.capcom.com/archives/1239#comment-12547</link>
		<dc:creator>Seth Killian</dc:creator>
		<pubDate>Thu, 22 May 2008 16:14:08 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12547</guid>
		<description>Hey Paul, 

Yes, I got your stuff, be in touch over PM.  

best,
Seth</description>
		<content:encoded><![CDATA[<p>Hey Paul, </p>
<p>Yes, I got your stuff, be in touch over PM.  </p>
<p>best,<br />
Seth</p>
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		<title>By: Will</title>
		<link>http://blog.capcom.com/archives/1239#comment-12539</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Thu, 22 May 2008 07:20:28 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12539</guid>
		<description>Nice screens, love how the backgrounds are turning out (the Balrog background had me worried, but so far every background I've seen since has been faithful to the appearance of the arcade game). Akuma looks pretty badass as well.

Can this please be released tomorrow? :P

*inserts another quarter begging for a PSP downloadable version*</description>
		<content:encoded><![CDATA[<p>Nice screens, love how the backgrounds are turning out (the Balrog background had me worried, but so far every background I&#8217;ve seen since has been faithful to the appearance of the arcade game). Akuma looks pretty badass as well.</p>
<p>Can this please be released tomorrow? <img src='http://blog.capcom.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>*inserts another quarter begging for a PSP downloadable version*</p>
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		<title>By: Saner</title>
		<link>http://blog.capcom.com/archives/1239#comment-12538</link>
		<dc:creator>Saner</dc:creator>
		<pubDate>Thu, 22 May 2008 06:00:26 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12538</guid>
		<description>best news this week, thanks!!!!! ^_^

gorgeous art!!!!</description>
		<content:encoded><![CDATA[<p>best news this week, thanks!!!!! ^_^</p>
<p>gorgeous art!!!!</p>
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		<title>By: Paul Gale</title>
		<link>http://blog.capcom.com/archives/1239#comment-12535</link>
		<dc:creator>Paul Gale</dc:creator>
		<pubDate>Thu, 22 May 2008 01:20:55 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12535</guid>
		<description>Sweet, I love new Super Street Fighter II Turbo HD Remix screenshots!  Akuma is looking totally badass, indeed.  :)  His arms are huge and ripped, and he looks downright evil.

DeeJay's stage is also looking quite nice.  I really appreciate all the time that Udon and the other artists are putting into this Capcom project.

Here's to CAPTIVATE08, next week.  By the way, Seth, are there any plans for a 480p version of the game for Wii?  Also, did you get my Street Fighter custom plate pics?  Have a good one and thanks for the screenshots.</description>
		<content:encoded><![CDATA[<p>Sweet, I love new Super Street Fighter II Turbo HD Remix screenshots!  Akuma is looking totally badass, indeed.  <img src='http://blog.capcom.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  His arms are huge and ripped, and he looks downright evil.</p>
<p>DeeJay&#8217;s stage is also looking quite nice.  I really appreciate all the time that Udon and the other artists are putting into this Capcom project.</p>
<p>Here&#8217;s to CAPTIVATE08, next week.  By the way, Seth, are there any plans for a 480p version of the game for Wii?  Also, did you get my Street Fighter custom plate pics?  Have a good one and thanks for the screenshots.</p>
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		<title>By: electric</title>
		<link>http://blog.capcom.com/archives/1239#comment-12534</link>
		<dc:creator>electric</dc:creator>
		<pubDate>Wed, 21 May 2008 22:44:40 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12534</guid>
		<description>Akuma with super meter?!?!?

NOT the kinda guy you want to meet in a dark alley...</description>
		<content:encoded><![CDATA[<p>Akuma with super meter?!?!?</p>
<p>NOT the kinda guy you want to meet in a dark alley&#8230;</p>
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		<title>By: Justice Hero</title>
		<link>http://blog.capcom.com/archives/1239#comment-12532</link>
		<dc:creator>Justice Hero</dc:creator>
		<pubDate>Wed, 21 May 2008 22:40:08 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12532</guid>
		<description>Man, Gouki is beefy... as he should be, though, considering the guy can destroy mountains and islands and stuff.

Udon has made me proud... they used Gouki's stance from Street Fighter Zero... :,) It's nice when time is taken to differenciate the Ansatsuken fighters' sprites, like how Dan got a different stance in the CvS games as well (even though his style is technically Saikyo, he still trained under Gouken for a time and used similar sprites. :P.)

I so can't wait for this, SF2 needed a makeover. :3</description>
		<content:encoded><![CDATA[<p>Man, Gouki is beefy&#8230; as he should be, though, considering the guy can destroy mountains and islands and stuff.</p>
<p>Udon has made me proud&#8230; they used Gouki&#8217;s stance from Street Fighter Zero&#8230; :,) It&#8217;s nice when time is taken to differenciate the Ansatsuken fighters&#8217; sprites, like how Dan got a different stance in the CvS games as well (even though his style is technically Saikyo, he still trained under Gouken for a time and used similar sprites. :P.)</p>
<p>I so can&#8217;t wait for this, SF2 needed a makeover. :3</p>
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		<title>By: Nando</title>
		<link>http://blog.capcom.com/archives/1239#comment-12531</link>
		<dc:creator>Nando</dc:creator>
		<pubDate>Wed, 21 May 2008 21:49:36 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1239#comment-12531</guid>
		<description>Niiiiiiiicccceee!!

I love his character portrait. It's all dark w/ a hint of light.

Geez! His arms are humongouciousness!!! A miracle he doesn't topple over. j/k

Awesome work, guys!! This game looks so good..."delicious" is the word.</description>
		<content:encoded><![CDATA[<p>Niiiiiiiicccceee!!</p>
<p>I love his character portrait. It&#8217;s all dark w/ a hint of light.</p>
<p>Geez! His arms are humongouciousness!!! A miracle he doesn&#8217;t topple over. j/k</p>
<p>Awesome work, guys!! This game looks so good&#8230;&#8221;delicious&#8221; is the word.</p>
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