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	<title>Comments on: PWND: Gametrailers upstages Capcom Unity thanks to budget, equipment, skill</title>
	<link>http://blog.capcom.com/archives/1045</link>
	<description>All sorts of goodness from Capcom Entertainment, Inc.</description>
	<pubDate>Wed, 23 Jul 2008 19:36:57 +0000</pubDate>
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		<title>By: Goryus</title>
		<link>http://blog.capcom.com/archives/1045#comment-4775</link>
		<dc:creator>Goryus</dc:creator>
		<pubDate>Fri, 21 Mar 2008 17:21:33 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4775</guid>
		<description>Good stuff, Patrick!  Looking forward to the abel video, as well as the combo and primer stuffs.</description>
		<content:encoded><![CDATA[<p>Good stuff, Patrick!  Looking forward to the abel video, as well as the combo and primer stuffs.</p>
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		<title>By: Goryus</title>
		<link>http://blog.capcom.com/archives/1045#comment-4771</link>
		<dc:creator>Goryus</dc:creator>
		<pubDate>Fri, 21 Mar 2008 05:20:34 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4771</guid>
		<description>Dead horse.  Beating it.</description>
		<content:encoded><![CDATA[<p>Dead horse.  Beating it.</p>
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		<title>By: Stunt</title>
		<link>http://blog.capcom.com/archives/1045#comment-4770</link>
		<dc:creator>Stunt</dc:creator>
		<pubDate>Fri, 21 Mar 2008 05:03:57 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4770</guid>
		<description>Regarding SF2HD and Lost Planet Colonies. &gt;snip&lt;

Wrong place for this, lots of threads in the forums...
</description>
		<content:encoded><![CDATA[<p>Regarding SF2HD and Lost Planet Colonies. >snip<</p>
<p>Wrong place for this, lots of threads in the forums&#8230;</p>
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		<title>By: Patrick Morales</title>
		<link>http://blog.capcom.com/archives/1045#comment-4769</link>
		<dc:creator>Patrick Morales</dc:creator>
		<pubDate>Fri, 21 Mar 2008 04:52:34 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4769</guid>
		<description>Thanks, glad you guys like it.  This project is me playing SF4 vicariously, since I missed it at GDC.  Boo!

As a SF nut (and trust me on this, I have the blisters from charge buffering Urien's shoulder tackles and charge partitioning his dash headbutts to prove it), I would have loved to put in more info--but there's only so much you can do with the slideshow format without overwhelming the viewer.  I guess the goal here was more about constructing an overview rather than pointing out practical applications, since most people haven't even tried C.Viper let alone know what her specials perform like.

When we finally get the game, you can bet that I'll be there for a combo and primer video.

Stay tuned for Abel ;-) it won't be as exciting as C.Viper's (not as much b-roll, sadly), but I think it'll still be enjoyable to watch.</description>
		<content:encoded><![CDATA[<p>Thanks, glad you guys like it.  This project is me playing SF4 vicariously, since I missed it at GDC.  Boo!</p>
<p>As a SF nut (and trust me on this, I have the blisters from charge buffering Urien&#8217;s shoulder tackles and charge partitioning his dash headbutts to prove it), I would have loved to put in more info&#8211;but there&#8217;s only so much you can do with the slideshow format without overwhelming the viewer.  I guess the goal here was more about constructing an overview rather than pointing out practical applications, since most people haven&#8217;t even tried C.Viper let alone know what her specials perform like.</p>
<p>When we finally get the game, you can bet that I&#8217;ll be there for a combo and primer video.</p>
<p>Stay tuned for Abel <img src='http://blog.capcom.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> it won&#8217;t be as exciting as C.Viper&#8217;s (not as much b-roll, sadly), but I think it&#8217;ll still be enjoyable to watch.</p>
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	<item>
		<title>By: Goryus</title>
		<link>http://blog.capcom.com/archives/1045#comment-4768</link>
		<dc:creator>Goryus</dc:creator>
		<pubDate>Thu, 20 Mar 2008 23:49:43 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4768</guid>
		<description>Well, the editing was certainly superb.  I'm quite jealous; my own attempts at video editing are quite poor by comparison. *cry*

That said, I much prefer Seth's commentary to the pretty visuals.  This video is missing key things, like "safe on block", "can hit as a crossup", "sets up a juggle", "provides a high/low mix-up", "is super cancellable," and so on.

The video is very pretty, and I give major props to the creators for all their hard work.  But there's a lot less information present, and ultimately, it's the information I'm hungry for.</description>
		<content:encoded><![CDATA[<p>Well, the editing was certainly superb.  I&#8217;m quite jealous; my own attempts at video editing are quite poor by comparison. *cry*</p>
<p>That said, I much prefer Seth&#8217;s commentary to the pretty visuals.  This video is missing key things, like &#8220;safe on block&#8221;, &#8220;can hit as a crossup&#8221;, &#8220;sets up a juggle&#8221;, &#8220;provides a high/low mix-up&#8221;, &#8220;is super cancellable,&#8221; and so on.</p>
<p>The video is very pretty, and I give major props to the creators for all their hard work.  But there&#8217;s a lot less information present, and ultimately, it&#8217;s the information I&#8217;m hungry for.</p>
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		<title>By: Seth Killian</title>
		<link>http://blog.capcom.com/archives/1045#comment-4766</link>
		<dc:creator>Seth Killian</dc:creator>
		<pubDate>Thu, 20 Mar 2008 23:21:09 +0000</pubDate>
		<guid>http://blog.capcom.com/archives/1045#comment-4766</guid>
		<description>I feel so ripped off.  If there's one thing I can't tolerate, it's professionalism.</description>
		<content:encoded><![CDATA[<p>I feel so ripped off.  If there&#8217;s one thing I can&#8217;t tolerate, it&#8217;s professionalism.</p>
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